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		So, I LA'd to specifically be able to craft a perfect (4 positive quality) Coral Wo-Dao.
I had about 40-ish Coral and got about five 3 Quality wo-daos. I asked Sderg about it and he said to report it as a bug, since I have the skill to craft it.
The Coral Wo-Dao is a skill level of 4, I have a sword-crafting skill of 8.
	
	
	
	
	
 
 
	
	
	
		
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		Just to add on to this, I was making Rockdirt Knuckledusters which have a difficulty of 4 and my crafting was at 8 skill but I would only get +2 positive qualities and it was taking a while to even get one with a positive quality. 
Not sure if it's meant to be like that.
	
	
	
	
	
 
 
	
	
	
		
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		Same. This was supposed to be fixed in 1.04, but it appears that this is not the case.
	
	
	
	
	
 
 
	
	
	
		
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		http://gyazo.com/cb947d1128118562bf42e3d2242a4428
This is the fourth time this happened, post reboot after you stated it was corrected.
Will the correction be implemented in 1.05?
	
 
	
	
	
	
 
 
	
	
	
		
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		http://neus-projects.net/viewtopic.php?f=9&t=6
Read this.  If the game has not updated since he has marked this as FIXED, it will not be updated until then.
	
 
	
	
	
	
 
 
	
	
	
		
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		^I reread it, that was an error on my part.
	
	
	
	
	
 
 
	
	
	
		
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		Yep, this fix will go live in 1.05. Question, though!
Did you fix it for Enchanting, Woodworking, etc., 
as well? I know it's only been reported with metal,
but I can personally confirm that enchanting does
the exact same thing when crafting tomes, and 
one can only assume that it's a problem with the
fundamental way the Profession extensions are
coded, and thus, that the problem exists with all
of them.
	
	
	
	
	
 
 
	
	
	
		
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		Yes. 
Please don't bump bug reports unless you have new information and it is unsolved. If you notice an issue after the update goes live, then make a bug report.