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Right now Guns are getting their full stat scaling... Every single shot.
This is pretty unfair, considering they do as much, if not more than melee weapons, and get multiple shots.
As evident in this loggu
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That is a mutated gun-dagger, it's getting bonuses from crit scaling off deadly arms and what not. Here's two quickdraws with 0 points put into Guile.
Critical Hit! Phenex Mobster attacks Uniformed Karatynn with Submachine Gun and hits them!
Uniformed Karatynn takes 76 Pierce damage.
Uniformed Karatynn takes 8 Wind damage.
Critical Hit! Phenex Mobster attacks Uniformed Karatynn with Submachine Gun and hits them!
Uniformed Karatynn takes 71 Pierce damage.
Critical Hit! Phenex Mobster attacks Uniformed Karatynn with Submachine Gun and hits them!
Uniformed Karatynn takes 76 Pierce damage.
Uniformed Karatynn takes 8 Wind damage.
Critical Hit! Phenex Mobster attacks Uniformed Karatynn with Submachine Gun and hits them!
Uniformed Karatynn takes 76 Pierce damage.
Uniformed Karatynn takes 8 Wind damage.
Critical Hit! Phenex Mobster attacks Uniformed Karatynn with Submachine Gun and hits them!
Uniformed Karatynn takes 76 Pierce damage.
Uniformed Karatynn takes 8 Wind damage.
Critical Hit! Phenex Mobster attacks Uniformed Karatynn with Submachine Gun and hits them!
Uniformed Karatynn takes 76 Pierce damage.
Critical Hit! Phenex Mobster attacks Uniformed Karatynn with Submachine Gun and hits them!
Uniformed Karatynn takes 76 Pierce damage.
Uniformed Karatynn takes 8 Wind damage.
The battle has ended.
Even Akimbo is scaling fully.
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This should be corrected in 1.58g.