07-07-2016, 05:19 AM
Charm currently reduces the damage of statuses that afflict damage over time, such as burn and poison. Given that the damage reduction comes from 'pulling your punches' against the target you're infatuated by, I don't believe these effects should count as coming from the target itself. Instead, the damage should come from no player in specific. This would mean Charm would not effect the damage, things like Burn would not proc hexer Curses off of a target, Poison would not trigger Yomidori, etc.