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Darkwood Manor Furniture/Tiles
#1
In my time running around the new area, I've noticed a fair number of possibly-new furniture used in the map, and some new tiles.

Is there any chance we could get the tiles/furniture used in Darkwood Manor for houses in the future?
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#2
Could you be more specific? Which tiles do you want that aren't available to players? Same for furniture.
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#3
The doors from the lever puzzle. We need, need, ~need~ doors for player houses that are two tiles tall.
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#4
Here's the icons (with small screenshots of them so there's no confusion) I'd like to see for house furniture/tiles from the Darkwood Manor update:


Manor Interior

Wooden Floor:
[Image: 151301c1ad.jpg]
Stone Floor:
[Image: cc5474449b.png]
Red Carpet:
[Image: db9f45a26a.jpg]
White Walls:
[Image: 4a4f43b79e.jpg]
Wall Borders:
[Image: b05629d878.jpg]
Wooden Desk(?):
[Image: 48188a60ea.png]
Wooden Railing:
[Image: 0a990c7583.png]
Horizontal Dark Table:
[Image: 44a29f696e.jpg]
Dark Cupboard:
[Image: 89aa9cc178.jpg]
Kitchen Table Set (fuctions as a cutting board and sink):
[Image: 18be723dd1.jpg]
Small Stove (functions as a regular stove):
[Image: e649a05683.jpg]
Kitchen Utensils:
[Image: 36bd47380a.png]
Shelf with Books:
[Image: 0f6655ac48.jpg]
Shelf with Bottles:
[Image: 644d95cc7d.jpg]
Paintings:
[Image: 4cd9cd623a.jpg]
[Image: 455073ffa7.jpg]
[Image: ab3a46240c.jpg]
[Image: 1919cd74be.jpg]

Dungeon

Stone Walls:
[Image: 1e867237c1.png]
Prison Bars:
[Image: 0eebcf3382.png]
Prison Door:
[Image: fa425523d2.jpg]
Prison Bar Door:
[Image: 3a5082d3fa.png]
Prison Bar Windows:
[Image: 4d8b1b138a.png]
Wall Shackles:
[Image: 65cc64aac8.jpg]

Abandoned Village

Grass and Dirt Path:
[Image: ad95a86fae.png]
Tilled Soil and Wooden Fences:
[Image: 7716832ee6.png]
Signpost:
[Image: 81fca90332.jpg]
Woodcutting Stump:
[Image: 725cadf143.jpg]
Wall Mounted Sign:
[Image: 0c6b817ed3.png]
Target Board:
[Image: 48c61a7a65.jpg]
[Image: 95e2774f19.png]
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#5
Ha, saved me the time of posting the few I took, but, I did take a single one of the outside, I think the bridge and the cliff tiles are pretty cool, too, especially the ones that slowly fade out.

[Image: 3adbb7bf52.png]

The bridge doesn't have to actually move if that's not feasible, but I'd rather it not move, honestly. Or have two versions.
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#6
Unrelated but I wish I knew what caused the bridge tiles to randomly vanish.
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#7
Post is deeply unrelated but, well, it helps to add the spooks to it imo, the ghost in the machine and one of this mansion's mysteries. ICly I always justify it being cloaked in darkness or some random spooky magic that always fails to hide the bridge.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#8
A few corner tiles seem to be missing for wall borders. Is it possible for them to be added to the DISCer?

What's there:
[Image: d3502466ded623935a1d0826ff4c333a.png]

What's needed: [Image: 6f4cc6946c459d2f206e64e832cc36ed.png] [Image: 7bc2cf8f3029c850ab2016f3997af828.png] [Image: e916175529be4676aa87c3279186f548.png] [Image: 4969a17a8da7f9cd19755e0c05150e7c.png]

Without them, while doable facing south, there's not a great way to do north-facing outward corners:
[Image: 72a497041b9e8a8921cfc88b960ff833.png]
[Image: 34838e9c78aaab4cfa3e2dabd2135899.png]
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#9
"Cat15" Wrote:A few corner tiles seem to be missing for wall borders. Is it possible for them to be added to the DISCer?
-snipped for length-

This please. Dunno if you've put it on your to-do list, but the rather lovely darkwood DISCer is difficult to work with in this state. Yes, consider this a bump too.
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