Posts: 78
Threads: 27
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Jan 2015
Reactive Armor has a buff that activates if it is triggered via fire damage, the buff causes attackers (assuming by a basic attack from point blank range) to take unresistable fire damage equal to UL/2. I have triggered the buff, and it showed the graphic for it as well, however attackers do not take the fire damage as the buff says. On a side note, I think reactive armor is pretty bad for a 10* armor, I feel like it should give the wearer some fire resistance (even something like 10%) to help make it seem worth it, but that is something that belongs in Balance Fu.
•
Posts: 7,132
Threads: 391
Likes Received: 512 in 227 posts
Likes Given: 10
Joined: Nov 2014
They didn't have something like Ghosthand equipped, did they?
•
Posts: 78
Threads: 27
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Jan 2015
I was testing it against monsters, and I made sure they weren't fireblood monsters, it was in the arena, while there were some firefox's, there were also goblins and other types.
•
Posts: 7,132
Threads: 391
Likes Received: 512 in 227 posts
Likes Given: 10
Joined: Nov 2014
I found a bug related to this while working on something else, retest it in 1.68c because it should work then.
•
Posts: 78
Threads: 27
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Jan 2015
•