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Can Ghosthands stop the damage from Electro Shield? With weapons that hit multiple times, it's a big chunk of damage that really can't be stopped. Ghosthands has needed some love for a while, since it can't beat out stalemate.
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This sounds more like a bug, though. Ghosthands should be able to stop this.
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Ghosthands prevent Electrojams (and Fang-Faced Shields, and so on) from killing you, this should be no different.
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Currently it behaves this way for all status effects that trigger when you hit them. It can be changed but know it will change all of them.
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A small buff to ghosthands never hurts, I'd say go for it but that's just me.
(Unless this counts wraithguard and curses, then I'd say this is questionable)
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Questionable but it would be funny to see this happening. I mean, it's a hand slot, and just for this cause it shuts down a lot of things that could make it absurd. (like Akimbo, Multi-Fleur or Dagger Dance. Or even buffs that require two weapons, such as Vent Petale.)
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This already happened in 1.68b, didn't it?