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Demon Burning
#1
Bellowing Stag and Chaser when performed on airborne enemies seems to end their airborne status before the knockback is complete.

Normally this isn't much issue, except that when you're airborne, you're supposed to be immune to tile effects such as cinders, so when you get hit by bellowing stag or chaser from the air, you also take cinder damage as the cinders from Blazing Bellowing Stag form.

For the record most knockbacks while enemies are airborne such as Typhur, Sharenzan and Cold Front do not behave this way, so I reported this as a bug.

Tested via using these skills against players and prinnies.
[Image: zo2BdSr.pngp]
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#2
This has been adjusted.
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