08-16-2017, 07:28 PM
Currently, the Shadow Guardian's boss drop, Corvis Cannon is possibly the worst boss drop weapon in the game, for the reasons below:
1. The scaling is pretty wonky. It's 45% SKI/30% RES that even building for it, you won't reach, or if so barely, 90~100 Scaled Weapon Attack. (This with or without counting One-Hit Wonder from Magic Gunner.)
2. The effect is also pretty weak and situational. It's you dealing 25 Wind Damage if they're airborne, and asking for Wind Damage to give them the Airborne stat. This requires a very specific setup that in my opinion, isn't worth it, specially when Shotguns are single-shot guns.
3. Nothing really stops you from using a common Shotgun or Magical Nova in trade for this. They have better scaling and don't require a certain setup to deal more damage than Corvis Cannon.
4. Comparing to the other 10* Boss Drop weapons, they all have pretty decent-good scaling with amazing effects that requires a setup, but not as complex as Corvis Cannon. They stomp on this very easily.
In the end, this weapon is too much trouble for close to no reward. There's nothing good from this other than the base stats, which are minimal difference compared to the other two Shotguns in the game, so this thread is here to discuss possible changes to make this weapon required and viable.
1. The scaling is pretty wonky. It's 45% SKI/30% RES that even building for it, you won't reach, or if so barely, 90~100 Scaled Weapon Attack. (This with or without counting One-Hit Wonder from Magic Gunner.)
2. The effect is also pretty weak and situational. It's you dealing 25 Wind Damage if they're airborne, and asking for Wind Damage to give them the Airborne stat. This requires a very specific setup that in my opinion, isn't worth it, specially when Shotguns are single-shot guns.
3. Nothing really stops you from using a common Shotgun or Magical Nova in trade for this. They have better scaling and don't require a certain setup to deal more damage than Corvis Cannon.
4. Comparing to the other 10* Boss Drop weapons, they all have pretty decent-good scaling with amazing effects that requires a setup, but not as complex as Corvis Cannon. They stomp on this very easily.
In the end, this weapon is too much trouble for close to no reward. There's nothing good from this other than the base stats, which are minimal difference compared to the other two Shotguns in the game, so this thread is here to discuss possible changes to make this weapon required and viable.