06-20-2018, 07:29 AM
Team fight
Quickdraw
Demon hunter
Hellhound bullets
Leadstorm.
How to Salamander level 100 turn 0.
Now, that's not mentioning this thing can entirely devalue a stat, a class, an entire element and phys def just by slapping a rampaging on it.
"Oh, you're a tank? Here, catch." -64 DEF is a joke. And that's coming from me, someone who uses it for that exact reason. For the love of god, this thing is a nightmare, and I feel like an ass for using it, whacking out whopping 600+ damage reaver combos just because I can land a hit on someone with no cel. Of course, it has counters. Anything that nulls will shred your stack, but that means nothing when fire is so accessible to the point you can deal fire damage instances 16-20 times a round to a single opponent.
With my two-cents in, I'm all for limiting it to 10 stacks per round. 100%, it's simply too powerful (insert donkey kong screenshot here someone)
Quickdraw
Demon hunter
Hellhound bullets
Leadstorm.
How to Salamander level 100 turn 0.
Now, that's not mentioning this thing can entirely devalue a stat, a class, an entire element and phys def just by slapping a rampaging on it.
"Oh, you're a tank? Here, catch." -64 DEF is a joke. And that's coming from me, someone who uses it for that exact reason. For the love of god, this thing is a nightmare, and I feel like an ass for using it, whacking out whopping 600+ damage reaver combos just because I can land a hit on someone with no cel. Of course, it has counters. Anything that nulls will shred your stack, but that means nothing when fire is so accessible to the point you can deal fire damage instances 16-20 times a round to a single opponent.
With my two-cents in, I'm all for limiting it to 10 stacks per round. 100%, it's simply too powerful (insert donkey kong screenshot here someone)