Posts: 4,126
Threads: 936
Likes Received: 1,297 in 514 posts
Likes Given: 454
Joined: Feb 2015
Ranger uses a lot of FP, and I mean it guzzles through FP extremely quickly even for high WIL builds, all the FP Regen in the world can't save the massive FP cost associated with using Annorum to trigger an effect, with the combined FP cost of the spells associated as well it can be upwards to 50+ FP to do what you need to do.
A huge QOL buff to Rangers would be adjusting Annorum to be around 5 or 10 FP To use, since it has a long cooldown already that already prevents it from being spammed.
•
Posts: 355
Threads: 53
Likes Received: 25 in 16 posts
Likes Given: 122
Joined: Oct 2018
But can this not go for many other classes as well like Vergalas?
•
Posts: 4,126
Threads: 936
Likes Received: 1,297 in 514 posts
Likes Given: 454
Joined: Feb 2015
Quite frankly, posting "But what about x class" is rather unrelated to the topic at hand, if you're concerned with Verglas FP Costs feel free to raise a thread on them, addressing everyone's FP issues in 1 thread is simply overbearing to compile.
•
Posts: 955
Threads: 235
Likes Received: 56 in 38 posts
Likes Given: 10
Joined: Dec 2014
This... This is the sole reason I have so much trouble on my Rangers, I require too much fp to survive more than a single battle before needing to return unless I have custard, and not everyone's a chef that can make that.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
•
Posts: 4,126
Threads: 936
Likes Received: 1,297 in 514 posts
Likes Given: 454
Joined: Feb 2015
a large reason as to why Ranger isn't used in PvE builds is precisely this reason, annorum is effective at what it does but it simply costs too much FP in conjunction with other ranger skills.
•
Posts: 1,043
Threads: 190
Likes Received: 604 in 218 posts
Likes Given: 645
Joined: Nov 2014
What about a 2 point Innate-Into-Passive skill that gives 1 FP regen per plant within 3 range of Ranger?
•
Posts: 2,011
Threads: 253
Likes Received: 198 in 113 posts
Likes Given: 67
Joined: Nov 2014
eh that feels like a lot of hassle to solve a problem I could see it just being solved with a 20% reduc to ranger skills and a 60% reduc to annorum.
•