06-07-2019, 08:13 PM
So in light of a certain bug being fixed probably in the near future, people seem concerned about the future of leveling in SL2. I will also point to in a coming update ALL monsters will be gaining armour thus causing dungeons to take longer. Since this is such a contentious topic I thought I should go ahead and make this thread for people to state their opinions on it. Let me be clear this isn't to discuss the bug or the upcoming monster armour change but rather what people want from EXP in general in SL2.
Me personally? I'm quite mixed on the subject. On the one hand it can be a pain to grind up those new characters, especially when you have done it so many times before. But on the other hand perhaps people shouldn't be making so many characters. I like combat being more challenging but I'd also like to see it be equally rewarding and less of a time sink.
Me personally? I'm quite mixed on the subject. On the one hand it can be a pain to grind up those new characters, especially when you have done it so many times before. But on the other hand perhaps people shouldn't be making so many characters. I like combat being more challenging but I'd also like to see it be equally rewarding and less of a time sink.
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