01-20-2020, 04:01 AM
At the moment, low-level seeds for custom spells are currently some of the worst content to grind for, seeing as the dungeons they can be attained from all have randomized mob spawns on every floor, no matter the dungeon type. The only exception to this is mixed dungeons, which all have the same mobs on their themed floors.
This makes it exceptionally difficult, and very tedious to get small, and medium seeds. For some seed types, we thankfully have static dungeons to help us, but that's not true for others.
So, what I suggest is:
A) Please make all dungeons have the correct type of mob associated with the respective dungeon. (With the exception of mixed, which could still have different floors with their type of mobs.)
B) Make more statics for all the different levels, or make areas within existing dungeons (Chinatoa, jammer caves, etc.) have areas with higher, or lower-level mobs than there currently is.
I'm interested in hearing other people's suggestions as well.
This makes it exceptionally difficult, and very tedious to get small, and medium seeds. For some seed types, we thankfully have static dungeons to help us, but that's not true for others.
So, what I suggest is:
A) Please make all dungeons have the correct type of mob associated with the respective dungeon. (With the exception of mixed, which could still have different floors with their type of mobs.)
B) Make more statics for all the different levels, or make areas within existing dungeons (Chinatoa, jammer caves, etc.) have areas with higher, or lower-level mobs than there currently is.
I'm interested in hearing other people's suggestions as well.