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WraithGod
#11
Backing Sly's idea as well! I wouldn't mind the intergration of both ideas, actually.
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#12
I would prefer it reverted back to what it was, but Slydrias idea is fine as well. Its a tinge bit silly to spend your first round to literally hug the corner and plop your wraithguard. But thats the reality now.
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#13
Yes please god yes, Backing Sly's idea here as well!
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#14
I like Sly's first suggestion however I would rather the range stay map wide but the DR drop the further you are. I.E. -1% per tile if beyond 3 tiles, past 30 tiles its negated completely. 4 range isn't justified imo. It cannot attack back, cannot inflict anything, and without a gravestone dies easily so I don't see why you'd be limited to that small of a range.
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#15
PantherPrincess post_id=38851 time=1580253447 user_id=86 Wrote:I like Sly's first suggestion however I would rather the range stay map wide but the DR drop the further you are. I.E. -1% per tile if beyond 3 tiles, past 30 tiles its negated completely. 4 range isn't justified imo. It cannot attack back, cannot inflict anything, and without a gravestone dies easily so I don't see why you'd be limited to that small of a range.

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