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[v2.26.5] High Speed Divine Turning
#1
It seems you can still turn using the following 0 momentum cost skills:

Weapon Shift (all versions)
End Turn (Via the preference listed below)
Multiple Familiar Skills (Likely all of them.)

[Image: G9oFt3K.png]

While end turn is technically not 0m cost, it might as well be due to advantage of not needing to use FP like with charge or shukuchi to turn around with it. I believe Guard also functions as the exact same purpose and should also not allow you to turn.

When the Auto End Turn preference is set like this, you'll target yourself similar to a skill and be able to turn freely with it.

Either way the 3 I listed are probably not intended, while guard is something I thought I'd mention.
[Image: zo2BdSr.pngp]
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#2
This has been corrected. I think Guard being able to turn is fine for the most part.
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