This is in regards to the poison mist potential skill from the bow of the green forest.
The game seems to (on Round change) process the movement of each mist individually, having a short pause in-between each cloud. With cases such as Entangle Trap's vines (the Archer skill) this leads to waiting nearly a minute for the poison clouds to approach the enemy.
The reason I classify this as a bug is because this was not the case when the potential skill was first released - instead, the mist used to move all at once, thus not slowing down combat so much on Round ticks.
Steps to reproduce:
1. Obtain Bow of the Green Forest (with its potential unlocked)
2. Set down Entangle Trap and trigger it somehow
3. Watch a movie............
The game seems to (on Round change) process the movement of each mist individually, having a short pause in-between each cloud. With cases such as Entangle Trap's vines (the Archer skill) this leads to waiting nearly a minute for the poison clouds to approach the enemy.
The reason I classify this as a bug is because this was not the case when the potential skill was first released - instead, the mist used to move all at once, thus not slowing down combat so much on Round ticks.
Steps to reproduce:
1. Obtain Bow of the Green Forest (with its potential unlocked)
2. Set down Entangle Trap and trigger it somehow
3. Watch a movie............