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Youkai and you [2.49]
#1
Okay so youkais are overall f**ked at the moment.

Chaos onslaught is not using weapon accuracy.
Youkai Evokers are not using weapon accuracy. 

These are from the player's usage.

Code:
~~Minerva Von'Fafnir~~ used Hunter Wind.


System: Debug: Before Use Skill called. Prinny, Minerva Von'Fafnir, Hunter Wind, 1


Prinny takes 235 Wind magical damage. (Hunter Wind)


System: * Initial Damage: 235 Wind Magic, flags: magic, sk: Hunter Wind (/obj/skill/youkai/hunter_wind) , wep: null * play_atk_anim was . * 0 Evade VS 225 Hit. *2 Roll(s) Remaining. This one was a hit. *1 Roll(s) Remaining. This one was a hit. * Critical check: Defender was critical immune or crit_multi was 0. (235) * armor was allowed. armor_reduc was 0. (235) * spec_flat_reduc was 0. (235) * amp_multi was 1. (235) * reduc_multi was 100. (235); 0 MAG DEF, PHYS DEF, 100 REDUC * elem_reduc was 0. (235) * Damage caps applied. (235) * Damage shields applied. (235) * Final damage was: 235.


Prinny is being hunted!

Code:
System: Debug: Checking cost negation effects.


Minerva Von'Fafnir used Chaos Onslaught.


System: Debug: Before Use Skill called. Prinny, Minerva Von'Fafnir, Chaos Onslaught, 1


System: Debug: Total Power for Chaos Onslaught / Way of the Ruined Breeze was 275.


Prinny takes 357 Wind magical damage. (Chaos Onslaught)


System: * Initial Damage: 275 Wind Magic, flags: magic, sk: Chaos Onslaught (/obj/skill/shapeshifter/chaos_onslaught) , wep: null * play_atk_anim was . * 0 Evade VS 228 Hit. *2 Roll(s) Remaining. This one was a hit. *1 Roll(s) Remaining. This one was a hit. * Critical check: Defender was critical immune or crit_multi was 0. (275) * armor was allowed. armor_reduc was 0. (275) * spec_flat_reduc was 0. (275) * amp_multi was 1.3. (357.5) * reduc_multi was 100. (357.5); 0 MAG DEF, PHYS DEF, 100 REDUC * elem_reduc was 0. (357.5) * Damage caps applied. (357.5) * Damage shields applied. (357.5) * Final damage was: 357.
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#2
Chaos Onslaught was fixed.

Youkai skills do not use a weapon and thus do not use weapon accuracy.
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#3
I thought it was inferred that youkai do in fact use a weapon?
https://sl2.fandom.com/wiki/Shift_Strike
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#4
Shift strike being linked is peculiar, since that's you being given access to a unique weapon that youkai do not use. They have their own separate weapons, but youkai skills do not take SWA from a weapon at all. They use solely ELE ATK I believe.
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#5
(08-31-2021, 03:09 PM)WaifuApple Wrote: Shift strike being linked is peculiar, since that's you being given access to a unique weapon that youkai do not use. They have their own separate weapons, but youkai skills do not take SWA from a weapon at all. They use solely ELE ATK I believe.

Shift strike does not use elemental attack as far as I can tell. The Wiki suggests that it is STR/FAI scaling, though that text does not appear in game. The other day I tried several different installs myself on a level 60 character that did not have particularly high STR or FAI, and the predicted damage on hit was always 5 or 6.
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#6
Shift strike is a player skill, not a youkai skill.

Examples of those would be Apodis or Drown.
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#7
(08-31-2021, 03:34 PM)Jeff Wrote:
(08-31-2021, 03:09 PM)WaifuApple Wrote: Shift strike being linked is peculiar, since that's you being given access to a unique weapon that youkai do not use. They have their own separate weapons, but youkai skills do not take SWA from a weapon at all. They use solely ELE ATK I believe.

Shift strike does not use elemental attack as far as I can tell. The Wiki suggests that it is STR/FAI scaling, though that text does not appear in game. The other day I tried several different installs myself on a level 60 character that did not have particularly high STR or FAI, and the predicted damage on hit was always 5 or 6.

They were referring to the youkai skills such as hunter wind or drown for elemental attack (which afaik, is 250% ele scaling if the youkai is lv60). Shift strike itself uses a str/fai scaling weapon with a flat crit chance boost based on rank. The fact it uses a completely different weapon with a meh scaling on top of lack of weapon parts/upgrades is the reason literally no one uses the skill in any serious capacity, especially now in GR2.
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