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[2.49] Volcanic wont Trigger
#1
For some reason, my volcanic wont trigger on my burngada. The fireballs don't happen with I crit, no matter what.

System: Debug: Total Power for Burngada / Burngada was 100.


System: Debug: Before Use Skill called. Electrojam, OOC Chopper, Attack, 1


System: Debug: Attack type: /obj/skill/fe_attack. attack_nums:


System: Debug: Total Power for Burngada / Burngada was 100.


OOC Chopper attacks Electrojam with Burngada!


Critical Hit! Electrojam takes 133 Slash physical damage.


System: * Initial Damage: 116.15 Slash Physical, flags: , sk: null, wep: Burngada / /obj/items/equip/weapon/axes/burngada * play_atk_anim was 1. * 46 Evade VS 192 Hit. *2 Roll(s) Remaining. This one was a hit. *1 Roll(s) Remaining. This one was a hit. * Critical check: 79 Critical VS 23 Critical Evade. (116.15) * Critical hit multi was 141. (163.771) * armor was allowed. armor_reduc was 5. (158.771) * spec_flat_reduc was 0. (158.771) * amp_multi was 1. (158.771) * reduc_multi was 83.8. (133.051); MAG DEF, 16.2 PHYS DEF, 100 REDUC * elem_reduc was 0. (133.051) * Damage caps applied. (133.051) * Damage shields applied. (133.051) * Final damage was: 133.


OOC Chopper recovered 2 FP.


Resist! Electrojam takes 12 Fire magical damage.


System: * Initial Damage: 27 Fire Magic, flags: no_armor, bonus, magic, sk: null, wep: Burngada / /obj/items/equip/weapon/axes/burngada * play_atk_anim was . * Critical check: Defender was critical immune or crit_multi was 0. (27) * spec_flat_reduc was 0. (27) * amp_multi was 1. (27) * reduc_multi was 89.2. (24.084); 10.8 MAG DEF, PHYS DEF, 100 REDUC * elem_reduc was 50. (12.042) * Damage caps applied. (12.042) * Damage shields applied. (12.042) * Final damage was: 12.


System: * basic_attack(atk:OOC Chopper,def:Electrojam,W:Burngada,dmg_mod:1,hit_mod:0,crit_mod:0,crit_dmg_mod:0,spec_flags:,auto_hit:0,dmg_scale:0,counter:0,magic_atk:0,ignore_onhit:0,dtype_rep:,retal_ok:1,auto_crit:0,fatal:1,ignore_closes:0,dmg_scale_post:,attack_num:1) * atk_multi was 115. atk_bonus was 0. dmg_scale was 0. * crit_multi was 141. crit_dmg_flat was 0. attack_num was 1.


I want to make clear that it's never gone off so far-- no matter how many times I've done it, how many fights. It's not the once per round limit.

Edit: Also the electrojams dont do damage back, just like the bug with lava slimes.

Edit 2: I relogged, and re-equipped weapon. Now it fireballs work. ???
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#2
Mark as fixed if you can. A good practice is to always manually update your equipment by re-equipping, yes yes.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#3
While it's nice a workaround exists, obviously this isn't really intended. If you can give me a more concrete way to reproduce it, I'll look into it.
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#4
That's made by enchanting/modifying/upgrading something while it is equipped on your inventory.

Just tested right now, and it might be tied to Autumn's post.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#5
Yes, Autumn appears to have the exact same bug! Effectively, get an easy to check enchant like volcanic, slap it on a weapon you currently have equipped -- and it wont work. I relogged and re-equipped it to fix it. Idk which fixed it, I admit, and dont have more volcano seeds handy to test- but maybe try those one at a time, and it should also show how to make it work again too!
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#6
This has been corrected.
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