Posts: 94
Threads: 42
Likes Received: 43 in 18 posts
Likes Given: 123
Joined: Dec 2017
I'm not sure if this has been suggested before, but in any case...
It would be very cool if the Soldier class, which - including its promotions - is the more suited for the 'tank' role, got a skill for controlling mob aggro. Would better help tanks fulfill their role.
Posts: 25
Threads: 3
Likes Received: 22 in 9 posts
Likes Given: 57
Joined: Sep 2020
Sure..? How would you go about this idea for Soldier and/or its promotions exactly?
•
Posts: 4,158
Threads: 949
Likes Received: 1,340 in 524 posts
Likes Given: 470
Joined: Feb 2015
12-03-2021, 05:30 AM
(This post was last modified: 12-03-2021, 05:30 AM by Autumn.)
(12-03-2021, 03:44 AM)Hiazro Wrote: Sure..? How would you go about this idea for Soldier and/or its promotions exactly?
You make a passive that is the opposite of Incognito, where instead of enemies being unlikely to target you outside of their range, they would feel more inclined to target the person with some sort of aggro-drawing passive instead.
Posts: 4,558
Threads: 732
Likes Received: 891 in 468 posts
Likes Given: 1,355
Joined: Sep 2015
•