Posts: 152
Threads: 59
Likes Received: 237 in 73 posts
Likes Given: 423
Joined: Jun 2021
I would like to request a trait that automatically makes all mechanical wounds infected as soon as you get them.
(Or at least allows you the option to apply infections to yourself at your whim)
•
Posts: 595
Threads: 119
Likes Received: 81 in 56 posts
Likes Given: 109
Joined: Jun 2016
I mean. . I'm not against it.
•
Posts: 152
Threads: 59
Likes Received: 237 in 73 posts
Likes Given: 423
Joined: Jun 2021
It's mostly for the sake of playing sickly character, as I do! My main Korv character ICly always gets infected on certain types of mechanical wounds, so it'd just make it easier to play (and keep track of what the infection actually does).
We have a ton of RP-based traits anyways, so it'd just add to the list......
•
Posts: 4,574
Threads: 738
Likes Received: 894 in 471 posts
Likes Given: 1,359
Joined: Sep 2015
Immunodeficiency could just make it so you get a chance to become afflicted with Fever every few hour ticks, too. If you're really wishing for cbt.