Posts: 171
Threads: 28
Likes Received: 89 in 39 posts
Likes Given: 133
Joined: Sep 2022
02-22-2023, 04:33 PM
(This post was last modified: 02-22-2023, 04:39 PM by Ray2064.
Edit Reason: typo
)
In a current era where stats are for the most part sread so thin, I don't believe invested stats being mandatory to obtain traits such as Daily Prayer or Bad Egg is fair. Builds who in the first place would've been fine investing in the stat eat good, while the rest is basically stripped of a class point unless they bother to invest in the stat, which sometimes outright cannot be afforded.
Class points and Stat points both being the few remaining resources that feel 'tight' as it is, so the trade-off of going out of your way for an extra point is usually not worth the cost.
Not every MA will be investing in CEL (examples like tankier variants of Monk or Boxer) , not every rogue will have some GUI (VAs who mostly want the class for Impure memes, or STs that don't particularly benefit from the stat at all) , an Aquamancer won't always bother to build FAI, and I'm sure there are many, many other examples that could be pointed out here.
Could those traits just be available with enough levels of the class instead ? LV 20-30 sounds like a good idea to me. Or require the actual stat rather than the base one.
•
Posts: 4,562
Threads: 733
Likes Received: 892 in 469 posts
Likes Given: 1,356
Joined: Sep 2015
The title of this thread is misleading, but if you mean the Traits that allow you an extra Stat Point for X Y Z class? Sure. They could be enabled at LV30 in pair with Normalcy traits or something.
•
Posts: 594
Threads: 119
Likes Received: 81 in 56 posts
Likes Given: 108
Joined: Jun 2016
•
Posts: 7,159
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
Unlikely to change. Valuable traits which require offbeat stat distributions is one way we use to promote stat/build diversity.
•
Posts: 1,092
Threads: 147
Likes Received: 592 in 311 posts
Likes Given: 628
Joined: Aug 2015
I do think the 10 stat req is kinda unnecessary
•
Posts: 2,025
Threads: 254
Likes Received: 199 in 114 posts
Likes Given: 71
Joined: Nov 2014
(02-24-2023, 01:56 PM)Neus Wrote: Unlikely to change. Valuable traits which require offbeat stat distributions is one way we use to promote stat/build diversity.
For like every other trait than these ones
Every class that wants the extra points has to build the stat specific to their class, that's not build diversity, thats build homogeny.
Posts: 36
Threads: 10
Likes Received: 20 in 12 posts
Likes Given: 114
Joined: May 2020
(02-24-2023, 07:56 PM)Lolzytripd Wrote: Every class that wants the extra points has to build the stat specific to their class, that's not build diversity, thats build homogeny.
Full agree on this point.
If, say, an MA wants that extra skill point they are forced to put points into CEL, even if they otherwise aren't using CEL. You are being incentivized to build a particular way, getting more for building the way the game wants you to and receiving less for going against the grain. For this to promote diversity, the two options would have to be equivalent on some level and they are not.
•
Posts: 7,159
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
If not every Aquamancer builds FAI, then the ones who do have a small advantage in the form of an extra skill point compared to the ones who don't.
How is this homogenizing compared to the alternative where every single Aquamancer takes the trait?
•
Posts: 2,025
Threads: 254
Likes Received: 199 in 114 posts
Likes Given: 71
Joined: Nov 2014
Everyone who can take the trait for one of their classes does, its a no brainer to take it.
Its the same level of choice about whether I take this tax deductible I qualify for or not.
•
Posts: 594
Threads: 119
Likes Received: 81 in 56 posts
Likes Given: 108
Joined: Jun 2016
02-27-2023, 12:25 PM
(This post was last modified: 02-28-2023, 07:25 PM by renowner.)
Until dev actually gets around to making the classes that have extraordinary skill point bloat functionable like the newer classes with fewer skill points, no, every single person in certain classes* needs these traits.
Like lanturnbearer, is a big example.
•