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[Korvara] Nation Resource and treasury banks
#1
Hi. It's me.

Resources being managed by a nation on specific characters (see: using their inventory space or their own banks) is a bit of a mixed bag. Sometimes people leave inexplicably and don't transfer on the items; other times they're nefarious. Some people just lose track or don't keep track. It leaves a lot up to chance.

My suggestion (bare-bones) would be for each nation to have some form of bank that anyone in that nation can access, so long as they meet certain criteria imposed by the leader of that nation. I imagine this would theoretically work with the guild system in place, and then the guild leader would adjust permissions for each rank. Though that's just me assuming how the guild system works at the moment.

The bank would probably have a limit depending on the nation, I don't know. GMs may also have to oversee this to prevent any misdeeds or rule-breaking. As far as transfer of power goes, if a nation's leader changes, that would probably fall on the GMs to make sure that transference goes through. In the event that a nation's guild leader disappears and leadership can't be transferred, then maybe GMs can have a tool to switch the overall permission of who 'owns' which nation's bank?

I don't have a very good idea on how to systemically arrange something like this, but I haven't seen it seriously suggested. Maybe others who have the brainpower or ideas will chime in and make this better. I figured I'd start paving the way.
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#2
I have a gigantic stockpile of enchantment catalysts for my nation that people give to me as a big, public facing enchanter; but that stockpile is, was, and will continue to be meant for the nation at large. Right now, if a levelling enchanter needs them, they have to go through me. If other people want to snag materials or catalysts, it's through me.
Something of a "guild chest" that tracks donations and withdrawals would be absolutely ideal, imo.
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#3
This would also be nice for being able to store PC-made books for the nation's library if there's no other solution put in place so that the librarians don't have to be on for information to be accessed... ∠( ᐛ 」∠)_
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#4
This sort of seems like a duplicate of https://neus-projects.net/forums/showthr...p?tid=9890

Still a good idea.
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#5
(02-11-2023, 09:08 AM)caliaca Wrote: This sort of seems like a duplicate of https://neus-projects.net/forums/showthr...p?tid=9890

Still a good idea.

OH, I literally didn't see that.

Edit: Apparently I did see it but I 100% forgot it existed. I'm going senile.
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#6
My only suggestion towards such an idea is to perhaps level gate a certain rarity of equipment, as to prevent too easy of a start, but still provide a helpful boon and advantage from your starting nation's generosity (And also give a reason to give lower end equipment into that chest)
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#7
(02-11-2023, 09:55 PM)Autumn Wrote: My only suggestion towards such an idea is to perhaps level gate a certain rarity of equipment, as to prevent too easy of a start, but still provide a helpful boon and advantage from your starting nation's generosity (And also give a reason to give lower end equipment into that chest)

Oh yeah, this is a good one.
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#8
I just always paid people for their shit because I never wanted Korvara to turn into a team game and paying people was Step 1 to not being accused of trying to profit or cheat people.
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#9
I don't understand what you mean by always pay people?
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#10
Could always give it the 10* treatment, where only LV50+ are allowed to utilize it, or people who have at least one LE.

Or only the guild leader/specified people.
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