04-18-2023, 11:03 PM
I'm going to say it - I think Retaliate is not a very good skill nowadays.
It doesn't take into account weapon accuracy, so it's not very good against dodgies - and they're the ones who tend to be doing enough to build your damage up a significant amount to begin with, so I feel like that's not a great thing, all things considered. Compared to Crashing Bull and Bellowing Stag this thing sits in my skill pool, nearly never seeing use outside of certain niche cases.
So I'd consider two things - add an SWA component to this, alongside the rage build-up, to at the very least allow it to take into account weapon accuracy.
Or just make it an autohit and give it a cooldown. Punish dodges who are churning out excessive damage by sending it right back at them. This is THE big Matador hit, so it probably shouldn't be so luke warm against dodgies. It should be a firm hit, worth considering saving your rage energy for, since it's competing with bellowing stag and crashing bull for use of it.
It doesn't take into account weapon accuracy, so it's not very good against dodgies - and they're the ones who tend to be doing enough to build your damage up a significant amount to begin with, so I feel like that's not a great thing, all things considered. Compared to Crashing Bull and Bellowing Stag this thing sits in my skill pool, nearly never seeing use outside of certain niche cases.
So I'd consider two things - add an SWA component to this, alongside the rage build-up, to at the very least allow it to take into account weapon accuracy.
Or just make it an autohit and give it a cooldown. Punish dodges who are churning out excessive damage by sending it right back at them. This is THE big Matador hit, so it probably shouldn't be so luke warm against dodgies. It should be a firm hit, worth considering saving your rage energy for, since it's competing with bellowing stag and crashing bull for use of it.
Ending 145: Disappointed in Humanity