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[v.2.82b v2] Slicing Benten-times over
#1
Similar to a bug with Ice Slide earlier, Slicing Benten can proc on-defeat skills for every hit it does on someone an earlier hit killed. This can lead to, in the case of the new whip, Balrog, several versions of a flame soldier being spawned from one kill, which can clearly spiral out of hand.
[Image: 400px-Nihilus%2C_the_Abyssal_Flame.gif]
Ending 145: Disappointed in Humanity
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#2
Can you give me some steps to reproduce this? What specific enemies, etc.
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#3
[Image: image.png?ex=65dba575&is=65c93075&hm=333...6729ddf27&]

Specific enemy was a player. Steps to reproduce is to have them at a health range that will be killed by a single instance of damage from slicing benten, and to dash from one side of them to the other, proccing multiple ticks, and as shown spawning multiple of the character.
[Image: 400px-Nihilus%2C_the_Abyssal_Flame.gif]
Ending 145: Disappointed in Humanity
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#4
Are you sure they didn't revive via Last Chance and then get hit again?
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#5
That might have been the case - to my knowledge, Cera is a ghost char.
[Image: 400px-Nihilus%2C_the_Abyssal_Flame.gif]
Ending 145: Disappointed in Humanity
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#6
Think this got fixed in 2.83 v3.
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