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[Version 2.85f] No pushing
#1
Hirazuki doesn't push anything anymore and instead forces the user to stop the moment they make contact with an enemy.

I tested a few conditions:

- Whether or not Hirazuki is to collide into a wall does not matter, you simply don't move along with an enemy anymore.
- Whether you're in a party or alone also does not matter (which would often lead to Hirazuki colliding into your team mates instead which also doesn't result in a push of any kind (which is fine, since I believe that's intended))
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#2
This should be corrected in 2.86.
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