03-18-2015, 11:19 AM
Remember how in games like DMC and Ninja Gaiden (for the Xbox), when you got into a boss fight, a long health bar would pop up at the bottom of the screen to indicate the boss's remaining health?
Since we can already tell how bosses are doing HP-wise, how about we have that kind of HP bar show up whenever a player gets into a fight with an enemy that's considered a 'boss', via story line, dungeon core or some way otherwise?
Since we can already tell how bosses are doing HP-wise, how about we have that kind of HP bar show up whenever a player gets into a fight with an enemy that's considered a 'boss', via story line, dungeon core or some way otherwise?
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye