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[3.02] Mirrored Enchant supposed to work this way?
#1
The mirrored enchantment for hand items' retaliation effect only works until the next round, which, since guarding lowers your evasion, is pretty much required to be used on a low celerity character, and always moves last.

So it basically never triggers since it goes away at the start of a new round. Was this intended?
[Image: b86519e6ee.png]
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#2
Fair point. It's been changed to 2 rounds but until your next turn in 3.02 v4.
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