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Verglas Stance Statuses
#1
Hello, I'd like to get a small quality of life change for Verglas. As it is currently, the moment you end your turn while not having last used a move from a particular stance, your stacked up status from that stance will go down by 5... This is an immense problem in the case of the evade bonus for Hare stance. I propose that if you have utilized a move from that stance at least once in a round, it has a single round of lee-way before it begins to decay. The class is balanced around combinations of the three stances and with how it works, dealing enough ice damage to properly stack up a stance first requires using a move that puts you into that stance, then using another to stack up the status, mainly Rapid Kick. The Flow of battle requires adaptability to survive and having such a rigid system in place really drags down the combination oriented flowing playstyle of Verglas. It urges you to combine your stances yet punishes you for doing so as well which makes little sense to me. 

Long story short: Can we get a singular leeway round before Hare's Agility, Fox's Cunning and Bear's Might begin decaying if you've swapped to that stance at least once in a round?

I'll gladly listen/read if anyone has any serious objections to this and why.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
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  • zericosmic
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#2
PLEASE

MY GHOST/VERG EVADE BUILD IS SUFFERING
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#3
I'm so fucking sorry for putting in the bug report for Verglas stances never decaying (after it existed for like 8 years).

I'm SO SORRY.
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#4
I think the best approach is making the LV be stats, that go alongside a static bonus. So for example:

Hare grants LV CEL, and Verglas Class LV Evade.
Fox grants LV WIL, and Verglas Class LV Ice ATK.
Bear grants LV STR, and Verglas Class LV Crit/Crit DMG.

The stance ticks influence only CEL, WIL, STR, not the static bonuses that are based on Verglas Class LV.
what the heck!!!

im not part of the abc news

[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]
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#5
(08-25-2025, 02:22 AM)Snake Wrote: I think the best approach is making the LV be stats, that go alongside a static bonus. So for example:

Hare grants LV CEL, and Verglas Class LV Evade.
Fox grants LV WIL, and Verglas Class LV Ice ATK.
Bear grants LV STR, and Verglas Class LV Crit/Crit DMG.

The stance ticks influence only CEL, WIL, STR, not the static bonuses that are based on Verglas Class LV.

Please do not give Verglas +30 cel/wil/str just for existing.

It used to give +5 to cel/wil/str.

This was too much.
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#6
oh wait no I don't mean the full value LOL

The idea is the level being like 5 or 10, and ticking down by 2 or 3 every round. The main idea of mine is mainly so the important buffs are static, while the consequence of not being in a stance means decreasing your stats without affecting the static values.

That way it won't be such a hammer to an Evade user's knees.
what the heck!!!

im not part of the abc news

[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]
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#7
THEM NOT DECAYING HAS BEEN IN THE GAME LONGER THAN I HAVE BEEN IN THE GAME
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#8
(08-24-2025, 06:57 AM)Rendar Wrote: I'm so fucking sorry for putting in the bug report for Verglas stances never decaying (after it existed for like 8 years).

I'm SO SORRY.

I will never forgive you.

That said, I'll trade the Rapid Kick of death for non-decaying stances.
[Image: zo2BdSr.pngp]
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#9
(08-25-2025, 05:48 AM)Autumn Wrote:
(08-24-2025, 06:57 AM)Rendar Wrote: I'm so fucking sorry for putting in the bug report for Verglas stances never decaying (after it existed for like 8 years).

I'm SO SORRY.

I will never forgive you.

That said, I'll trade the Rapid Kick of death for non-decaying stances.

Deal. Long as the class remains combo oriented and free flowy and FUN because of it. I'll trade a nerf to rapid kick.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
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