Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Pocket Sand (Rogue)
#1
You can only use this skill once per fight, and Blind is still a gamble despite all. So here's an idea to make this 'once-a-fight' skill feel more impactful for its limited usage:

Quote:Pocket Sand

Reach into your pocket, grab a fist full of sand, and throw it in the eyes (or whatever seems the most like them) of 1 enemy within 2 Range, inflicting Blind for 3 rounds, and Disoriented LV3 for 5 rounds.

Afterwards, your pocket will be empty of sand, meaning you can only use this skill once per battle

Trickery: Automatically apply your Steal skill to the target.

Disoriented - Your senses are completely impaired, reducing your Hit to 0, and evade-ignoring effects are changed to Great Accuracy. Every time you perform any action with 2M+ cost, LV is reduced by 1. At LV0, the status ends.
what the heck!!!

im not part of the abc news

[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]
Reply
#2
No... I'd much sooner prefer it becoming a standard cooldown rather than once per fight over giving it more busted effects. Blind + Steal + Attack is a good enough combo thanks to Trickery as is.
[Image: 95e2774f19.png]
[-] The following 1 user Likes Slydria's post:
  • Snake
Reply
#3
On that matter, maybe it could work on a five round cooldown that gets reduced by 1 every time you take earth damage or get knocked down?
what the heck!!!

im not part of the abc news

[Image: 21c5ffe850a83e858f2eed11d594fe17.jpg]
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord