Posts: 1,066
Threads: 191
Likes Received: 613 in 226 posts
Likes Given: 687
Joined: Nov 2014
This is a suggestion for a setting that, if every player in a battle has it set to "on", it makes it so that the turn player's marching band plays their theme, and when it switches to the next player in the turn, it changes to the next player's theme as well.
•
Posts: 912
Threads: 145
Likes Received: 69 in 39 posts
Likes Given: 52
Joined: Nov 2014
This could work if it played both themes at the same time, and the inactive theme was just at zero volume. So that the themes wouldn't keep starting over from the beginning.
Or maybe that could be an option too.
•
Posts: 1,097
Threads: 147
Likes Received: 593 in 312 posts
Likes Given: 633
Joined: Aug 2015
It would need to be pretty smooth, but most of the time wouldn't it just be weird to hear a succession of 5 second jingles?
•
Posts: 912
Threads: 145
Likes Received: 69 in 39 posts
Likes Given: 52
Joined: Nov 2014
If I know Saw as well as I think I do, he's probably thinking of something akin to Advance Wars.
Also, sound fading could be a thing for it.
•
Posts: 1,428
Threads: 227
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Nov 2014
"[url=http://www.neus-projects.net/viewtopic.php?p=8919#p8919 Wrote:MegaBlues » Tue Aug 18, 2015 7:29 pm[/url]"]If I know Saw as well as I think I do, he's probably thinking of something akin to Advance Wars.
Also, sound fading could be a thing for it.
I've only really played Dual Strike for any noteworthy period of time, but I loved that (each CO having heir own theme, swapping COs mid battle swaps themes) and I'd fully support it.
*loud burp*
•