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Can the Engineer's "Explosive Art" innate work with traps, too? It'd make the innate actually useful.
(glossing over the fact that bombs are one of the most useless items)
"Nothing good ever comes of her laughter. And she's always laughing."
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Well, this was one of the things I had in mind while I'm tinkering with my idea for Engineer balances so I definitely agree with this.
But I'd also like to suggest that Explosive Art also boost Flamethrower's damage.
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Perhaps even the explosive damage of Overclock's explosions.