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[2.72b] Frostbite
#1
If an enemy is resistant to ice and walks on ice tiles with Frostbite (or is pulled across them).. the person who gave the frostbite status effect loses momentum.

Considering I don't.. think this happens with fire tiles... this is just a touch weird.
Galeon Zviera's turn.
Critical Hit! Galeon Zviera attacks Jammer with  Floating Red Letter  and hits them!
Jammer takes 8420 Pierce damage.

Tiny Fawn Girl recovered 8550 HP.
Isabelline recovered 8550 HP.
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#2
Thats because Frostbite isn't Bonus damage, meaning you also get +1 Momentum for hitting a weak, so it comes with benefits too.

I don't think that is a bug, but might have been forgotten in the Bonus damage rework. I personally very much enjoy it on Intensify cold/absolute cold builds *shrug*
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#3
It cannot be denied that a lot of the power that these builds have fringes upon the momentum fuckery that can occur with Aggressive Cold or triggering frostbite damage specifically.

I assume this is not a bug here though, given that Frostbite's damage is associated to a status and not a tile necessarily.
[-] The following 1 user Likes Autumn's post:
  • Snake
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#4
Cinders don't behave that way, but Arbalest Fire does. I assume it's because there's a skill tied to the damage instance.

In any case, I don't think field damage should be giving penalties or bonuses, so I've changed it.
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#5
This is still occurring in 2.73d.
Galeon Zviera's turn.
Critical Hit! Galeon Zviera attacks Jammer with  Floating Red Letter  and hits them!
Jammer takes 8420 Pierce damage.

Tiny Fawn Girl recovered 8550 HP.
Isabelline recovered 8550 HP.
Reply
#6
It has been fixed for real in 2.74. Previously it was only applying to NRA erroneously.
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