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Can the Engineer's "Explosive Art" innate work with traps, too? It'd make the innate actually useful.
(glossing over the fact that bombs are one of the most useless items)
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Well, this was one of the things I had in mind while I'm tinkering with my idea for Engineer balances so I definitely agree with this.
But I'd also like to suggest that Explosive Art also boost Flamethrower's damage.
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Perhaps even the explosive damage of Overclock's explosions.
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