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Banquet and Early Game
#1
Banquet is fine as is for higher levels. The frontal hit penalty is a fine tradeoff for Silvermists, as you can't just double spam Banquet in their face most of the time, unless you're a high hit build against a low Cel build.

But let's discuss low levels. A low level player who desperately uses Silvermists to not die is penalized way too harshly, as the -2 to stats is quite literally half their stats, and, as an example, Jammer Cave enemies have 1-3 vit, so it takes a massive feast just to recuperate.

My proposal: The Frontal hit penalty already has a minimum penalty of 10. Why not make the essence gained a minimum of 10? This basically won't affect anything past level 15 or so, but will prevent low level players from basically finding it faster to remake the character to reset to 50 essence if they accidentally Lunar Lunatism'd at a bad time or something.
*loud burp*
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#2
Okay.
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