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SL2 Version 1.50
#1
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This week I added event tools for GMs. A lot of players have expressed interest in this idea, but it means that these last 2 weeks were not too exciting for the players. At least directly. But hopefully the benefits will be big and introduce some fun RP storylines to the game, among other things. I consider the work an investment, really. With that in mind, the patch notes were delayed by quite a few days, but there's not much to comment on, since most of it is bug fixes.

1.50
Event Tools - GMs now have some event tools that will help them run events.
Adjusted - Kip Up no longer works in heavy armor.
* Bug Fixes
- The Statue of Memories no longer blinks.
- Shared Pain no longer triggers if the Summoner is at 0 HP.
- Iahsus mood messages should display properly again instead of being '0'.
- Pale Lauders no longer spawn from arena combatants.
- Mutated sub-weapons now gain proper range bonuses from things such as Marksmanship, Volley Formation, Gust Arrows, etc.
- Solar Lance's description erroneously stated that it caused tiles to be covered in cinders.

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