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Quad Sniper Rifle Extraordinare! (No split damage on Guns)
#1
Before I start, just some screenies for information.

[Image: e12084109f491273411cd47628438c92.png]
[Image: 3a3ff71bbcb2dc30570e04c0942eb8ae.png]
[Image: 088d7bb0e4b34923ba2cad3812016b4b.png]

Alright, so since i love doing math and detailing stuff even though things might already be fixed, Here we go.

Lets look at 94 damage and figure out the base of that damage.

94 Damage * 1.39 ( 39 Defense ) = 130 Rounded

130 Damage / 1.15 Crit Damage ( 110% + 5% as he told me his Crit Damage Add) = 113 Rounded

There could also be other factors affecting the power of his gun, but overall, he should be doing no more then 130 damage. So pretty much the culprit here is that guns are pretty much not dividing their power by the rounds they got in there. Or... Something.

Good luck on fixing this bug dev if you haven't already!
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#2
This should be corrected.

There's some oddity with the attack forecast, namely that the damage is higher than what it actually is and should be, but if someone wants to look into that after the update, they can.
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