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Dark Imbue Darkness Damage
#1
Just a small adjustment to play nice with the GR.

Current:
Rank 1: +5 hit; Darkness damage: 2, ignores armor.
Rank 2: +10 hit; Darkness damage: 4, ignores armor.
Rank 3: +15 hit; Darkness damage: 6, ignores armor.
Rank 4: +20 hit; Darkness damage: 8, ignores armor.
Rank 5: +25 hit; Darkness damage: 10, ignores armor.


New:
Rank 1: +5 hit; 10% Dark ATK, ignores armor.
Rank 2: +10 hit; 20% Dark ATK, ignores armor.
Rank 3: +15 hit; 30% Dark ATK, ignores armor.
Rank 4: +20 hit; 40% Dark ATK, ignores armor.
Rank 5: +25 hit; 50% Dark ATK, ignores armor.
[Image: GQJ8dCS.png]
[Image: unknown.png]
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#2
I guess this could be okay.
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#3
Yep, a-okay.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#4
Even prior to the GR, DIs dark damage was an 'okay' thing. Now this is fairly necessary for a decent amount of accuracy for axes, and given the lack of axe skills for Duelists, totally understandable buff to the damage.
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#5
I like it, goes well with GR. +1 to Akame!
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#6
Gonna bump this and also say it should deal magic damage, not physical.
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