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Spirit Mirror
#1
So, currently the Spirit Mirror fully reflects a projectile, but not its effects. As is, A gunner gets ONE shot of their < 4 > reflected, whilst an archer gets their entire attack reflected. Which is also based off of their opponents defense. So a tank that actually lands a bow shot on a dodger, will be taking way more damage than they should be.

As is now, Spirit Mirrors royally fuck Archers. Like, it will win you the fight 9 times outta 10 if you don't starbow to break it or use some other piddly thing to do so. Guns? They take. Maybe 15-20 damage from it from their initial shot then they never have to worry about it again. I'd love for Archers to stop getting royally boned for being archers. I don't even play mine anymore, this suggestion was brought up by Jay.

Discuss. Suggest.
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#2
Maybe if Spirit Mirror reflected one whole volley, it would be more fair.
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#3
I think spirit mirror should reflect back with reduced damage
It already protects you from a complete hit (unless you're fighting a multi-hit gunner), it shouldn't devastate your attacker as well imo.
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