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Popout battle map lag
#1
So, it seems that one major cause of combat lag for those of us with not the best of network speeds seems to be the way fight maps function now (how they pop out of the screen leaving the game world visible behind, rather than create a new map like they did before these were implemented.)

Evidence to support this would be the fact that fighting in Giant BDPs, or the arena, which either use large versions of the old map system, or the arena's custom map seems to prevent this lag from happening.

Suggestions for a quick fix would either be further optimization of the new combat maps, or a toggle in preference between the new combat map style, and the old one. PvE/PvP is basically undoable at this point for some of us.
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#2
This isn't a bug, but I've added a new preference to turn it off.
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