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Re: Redrayder Trait
#1
The Redrayder trait for wild elves is only applying its on-basic-attack effect (preventing item usage) on Round 0, despite claiming to take effect if "made during Round 1 or sooner".
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#2
I'm sure this will lead to a few more bug reports but the turn counter was behaving incorrectly. Round 0 is actually Round 1, and so on - essentially it was one turn 'behind', which I've corrected. This means that there will be no more 'Round 0' - the battle will start on Round 1, which it probably should have in the first place. I'll update the trait wording to clarify.
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