07-14-2022, 12:30 AM
I would say stuff could be sorted out with special breath traits.
So different options for different play styles could be taken.
Like more damage? have a trait that provides that but remove utiltiy like field object removal. etc.
Something along those lines, i think would be nice and more people would be happy with it.
So different options for different play styles could be taken.
Like more damage? have a trait that provides that but remove utiltiy like field object removal. etc.
Something along those lines, i think would be nice and more people would be happy with it.