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Update Pillawag
#1
as an avid Pillawag enjoyer, there are some issues with how it works atm and some things that it doesn't have

so here we go

what it can do
-destroy traps
-destroy tiles
-hit from strange angles / multiple people

what it cant do
-it cant use crash potions
-it isn't a great axe : (

maybe unintended things it does
-destroy its own tiles it makes
-not be able to attack runes ( they take no damage )
-ignore geist entirely because it hits the ground
-doesnt work with crash at all, nothing changes
-destruction runes removed ravaged as well(?)


suggestions
- make pillawag a great axe bks rejoice
- prob make it able to use crash potions but remove the tile effect when that happens
- make it not destroy ravaged tiles created by you
- perhaps let the use alter between single tile and three tiles? this way it can hit runes or maybe they just want to delete 1 tile ex: ally used smoke and its all around, i only want to destroy one tile
- i hate boxers but i will say pillawag bk can just nullify the giest mechanic entirely, they cant giest the attack, they then get clumsy applied after. might be best to have the strike apply as a single target hit if possible still? idk, i will say i do feel for the boxers that get bamboozled
#nerf summoner
#nerf poison
[-] The following 2 users Like BoberJones's post:
  • Poruku, Pyro
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#2
Need more great weapons so people will invest in guile..
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#3
I second the fact of turning it into a Greataxe, and fixing some of its jank.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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#4
Your honor I propose we make pillawag and grand smasher sick as fuck with wideswing by making it apply to each side. Make them both greataxes. Then add a good greatspear please :3
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#5
Your honor I propose in addition we make Grand Smasher able to target your own tiles, so Earthvokers have a good use for an axe.
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