Posts: 4,390
Threads: 699
Likes Received: 863 in 448 posts
Likes Given: 1,284
Joined: Sep 2015
When you use basic movement, your character nudges to the East direction and then move as they should afterwards, proccing the tile effect under them for some reason.
How to replicate:
- Use basic Movement.
- Pay CLOSE attention.
- Notice that your character will flick to East and proc tile effects under them. (Which may or not be intentional, and the bug here.)
- Movement will then continue as expected.
•
Posts: 57
Threads: 19
Likes Received: 15 in 4 posts
Likes Given: 7
Joined: Jul 2016
Out of curiosity, what race was it with? Since I thought I noticed similar today when I just started a dullahan, except they instead flick in a random direction away from where they go. However on a Wyverntouched movement works normally for me.
•
Posts: 152
Threads: 59
Likes Received: 236 in 73 posts
Likes Given: 423
Joined: Jun 2021
I get this same thing with Redtail, Doriad, Leporidae, and Corbie as Kunai gets it as well.
•
Posts: 592
Threads: 119
Likes Received: 81 in 56 posts
Likes Given: 108
Joined: Jun 2016
I also had a Suzaku Youkai move one tile and then stop, with nothing in the way other than potentially an ally player character for some reason yesterday. Movement seems to be a bit iffy.
•
Posts: 6,973
Threads: 383
Likes Received: 420 in 189 posts
Likes Given: 4
Joined: Nov 2014
Are you using mouse movement/clicking your target square?
•
Posts: 548
Threads: 170
Likes Received: 235 in 101 posts
Likes Given: 172
Joined: Nov 2018
It tends to happen with mouse click movement, yah.
•
Posts: 6,973
Threads: 383
Likes Received: 420 in 189 posts
Likes Given: 4
Joined: Nov 2014
This should be corrected.