Search Results
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Thread: [2.84d] Mouse targeting bypassing static direction skills
Post: RE: [2.84d] Mouse targeting bypassing static direc...
This should be corrected in 2.85 v4. |
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Neus |
Bug Reports
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1 |
114 |
03-18-2024, 07:12 PM |
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Thread: Black Spirits [V2.85]
Post: RE: Black Spirits [V2.85]
Just going to change all of them to be +5%, doesn't really matter at the end of the day. |
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Neus |
Bug Reports
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1 |
72 |
03-18-2024, 06:38 PM |
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Thread: [2.84] IM SO TIRED OF SPIRIT HUNTING
Post: RE: [2.84] IM SO TIRED OF SPIRIT HUNTING
This will be fixed in 2.84d. |
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Neus |
Bug Reports
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1 |
111 |
03-08-2024, 04:02 AM |
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Thread: [2.84] Lead Storm Speen
Post: RE: [2.84] Lead Storm Speen
This has been corrected in 2.84c. And it doesn't happen to Double Dance. |
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Neus |
Bug Reports
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2 |
116 |
03-06-2024, 10:21 PM |
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Thread: [2.83 v2] Hells Beating
Post: RE: [2.83 v2] Hells Beating
This actually applied to anything that performed a basic attack with bonuses to critical damage. It's been corrected in 2.84c.
I'll give some consideration to adjusting the skills this affects in lig... |
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Neus |
Bug Reports
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2 |
179 |
03-06-2024, 09:43 PM |
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Thread: please fix
Post: RE: please fix
You're working as intended, Robin. |
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Neus |
Fruity Rumpus General
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2 |
388 |
03-05-2024, 05:28 PM |
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Thread: [V 2.81 V2] Missing Tome Parts in Korvara
Post: RE: [V 2.81 V2] Missing Tome Parts in Korvara
The missing ones should be available at the Meiaquar casino in 2.82. |
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Neus |
Bug Reports
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1 |
145 |
02-02-2024, 02:18 AM |
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Thread: [2.81 v5] Double Down Elemental Town
Post: RE: [2.81 v5] Double Down Elemental Town
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Neus |
Bug Reports
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1 |
197 |
02-02-2024, 01:55 AM |
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Thread: [v2.80] Blazing Drag
Post: RE: [v2.80] Blazing Drag
It's just how knockback effects work with tiles that deal damage. I'm not sure if I want to change it, since then I'd have to change things like Chill Tornado, what sort of things people could pull wi... |
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Neus |
Bug Reports
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1 |
172 |
01-03-2024, 04:07 PM |
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Thread: SL2 Version 2.80
Post: SL2 Version 2.80
2.80
Battlefield CirclesAdded Battlefield Circles, and Temporary Battlefield Circles.
These are interactive objects that you can use to start multi-party PvP battles with up to 12 different parties.
... |
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Neus |
Announcements
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0 |
139 |
11-27-2023, 09:03 PM |
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Thread: Status Order of Operations (Heart of the Lion)
Post: RE: Status Order of Operations (Heart of the Lion)
I've changed it to remove Fear when its effect triggers. |
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Neus |
Balance Fu
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1 |
356 |
11-23-2023, 05:37 PM |
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Thread: Charging Strike and Charge: A Tale of Loss
Post: RE: Charging Strike and Charge: A Tale of Loss
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Neus |
Balance Fu
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4 |
572 |
11-23-2023, 05:36 PM |
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Thread: [v2.79] Down AND out
Post: RE: [v2.79] Down AND out
As far as I know, Divine Shower shouldn't proc on defeat effects 6 times. Which ones are being triggered?
Also, does this not work for most of the skills in the game, being able to target defeated en... |
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Neus |
Bug Reports
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5 |
566 |
11-23-2023, 04:42 AM |
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Thread: [v2.79] Excel Crash Cannon - Wonky Interaction
Post: RE: [v2.79] Excel Crash Cannon - Wonky Interaction
I'm not sure if I want to change this to be honest, beyond fixing Aliagmato, since it makes the skill much more powerful. |
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Neus |
Bug Reports
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2 |
325 |
11-23-2023, 04:21 AM |
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Thread: [v2.78] Mutated Gunbows
Post: RE: [v2.78] Mutated Gunbows
This is not a bug. Mutating a weapon changes the basic attack skill type to the Bow's, which results in a difference of range (for other weapons). The reason this isn't the case for the other weapon t... |
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Neus |
Bug Reports
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1 |
277 |
10-20-2023, 04:32 PM |
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Thread: SL2 Version 2.77
Post: SL2 Version 2.77
2.77
Support Shop GiftsAdded a Check Gifts option to the Support Shop menu.
Added 1 gift (Fruit of Fluidity, no trade), which is available until Oct 1 2023. Note that characters created after Sep 1 2... |
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Neus |
Announcements
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0 |
210 |
09-10-2023, 11:36 PM |
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Thread: [2.76c] Geladyne Edge
Post: RE: [2.76c] Geladyne Edge
This should be corrected in 2.77. |
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Neus |
Bug Reports
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2 |
365 |
09-06-2023, 06:52 PM |
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Thread: [v2.76] Eternal Solitude No Animation
Post: RE: [v2.76] Eternal Solitude No Animation
This has been corrected in 2.77. |
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Neus |
Bug Reports
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1 |
394 |
08-23-2023, 01:06 AM |
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Thread: [v 2.75c] Reaping Petals doesn't show hit/crit.
Post: RE: [v 2.75c] Reaping Petals doesn't show hit/crit...
This has been corrected in 2.76. |
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Neus |
Bug Reports
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1 |
616 |
08-10-2023, 05:55 AM |
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Thread: Player Keys in Cache
Post: RE: Player Keys in Cache
If your concern is this being abused then putting a spotlight on it by making a public topic about it probably wasn't the way to go. I also don't think it's that big of a deal, especially in Korvara, ... |
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Neus |
Suggestions
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7 |
1,202 |
06-28-2023, 12:39 PM |
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Thread: Youkai Bonus Stats?
Post: RE: Youkai Bonus Stats?
This was also applying to monsters and Engineer bots, mercs, etc. I removed it for the sake of consistency in 2.74.
You better hope there's not some monster out there that gets a really fat stat buff... |
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Neus |
Bug Reports
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3 |
867 |
06-21-2023, 07:57 PM |
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Thread: [2.73d] Paradigm Skills (Mostly) Suck with EMs/GMs
Post: RE: [2.73d] Paradigm Skills (Mostly) Suck with EMs...
There's a part of the damage power calculation that lets monsters use any weapon for skills with a scaled WPN power ratio. I've added a similar allowance for gm_chara's, so event mins should be able t... |
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Neus |
Bug Reports
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1 |
417 |
06-21-2023, 07:53 PM |
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Thread: Simple Eventmin Change
Post: RE: Simple Eventmin Change
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Neus |
Suggestions
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5 |
1,238 |
06-21-2023, 07:18 PM |
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Thread: Meiaquar Suit-Expansion
Post: RE: Meiaquar Suit-Expansion
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Neus |
Submissions
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1 |
718 |
06-21-2023, 06:46 PM |
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Thread: Half-hair
Post: RE: Half-hair
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Neus |
Submissions
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3 |
719 |
06-21-2023, 06:46 PM |