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  Single Shot vs Multi-Shot
Posted by: Rendar - 01-20-2015, 11:02 AM - Forum: Balance Fu - Replies (13)

Okay, let me preface this with the fact that I'm not exactly using precise numbers for the multi-shot guns, but bear with me with numbers I have seen in use before. Thanks.


Glaring Red Eyed Person: Scoped Rifle (15 Power)
Hit: 203.72%
Dmg: 15
Crit: 94%
Glaring Red Eyed Person says "Bang."
Critical Hit! Glaring Red Eyed Person attacks Sia Malik with Scoped Rifle and hits them!
Sia Malik takes 507 Pierce damage.
Sia Malik takes 12 Null damage.
The battle has ended.

This is a 15 power Sniper Rifle with 40 WIL and 71 LUC.

How did I do this? With 20 momentum total

Charge WEapon, Charge Weapon, Charge Weapon, , Assault Order, Headshot.

3, 7, 10, 13, 16, 20.

(1 turn, 1 turn, 2 turn, 2 turn, 3 turn, 3 turn. )
That is 500 damage with a critical.

2.5x Damage, then 1.75x damage on a crit, +55 or so damage from my assault order.

Twenty Momentum with a very specific self set up, with 1 shot that .can. and will be reflected via a spirit mirror ( Which hopefully gets nerfed soon ).

For the same amount of momentum, in much fewer turns, an akimbo gunner can do a lot more.

Let's assume they have someone in range, and are a kensei. Simply because it and ghost are the best classes for the akimbo shooter.

Let's assume the gunner does 24 damage with each gun, I've seen it in action or 22. Let's go with 22 though for posterities sake.

3 M, 6 M, 10 M

Main, sub, Main(or sub)

18 shots total. 22 damage per shot that ignores all defense. 18*22=396.

Let's add in null shell damage of 6 each is 108 damage. Not including any damage from material type < which should proc alot > that's 504 damage.

Oh, look at that. 1 turn, and half the momentum and it's already dealing .more. damage. Mind you. This is without any crits being dealt. < The damage per shot is more about 19 per, but the crits should be frequent enough to counteract and balance it. >

That gives them more chances to proc Spark Drive in a single turn, ignoring spirit mirrors, as well as just outright dealing more damage. As MG/Not Duelst that can still get 16 shots in while moving away 4 squares, which will make them pretty much always better.

In short? MULTI SHOT GUNS DEAL WAY TO MUCH DAMAGE and need a nerf, or Single-Shot guns need a buff because I deal 61 damage on a not-crit with my rifle, compared to someone shooting 6 times, and even with 10 power on their guns, if they have a damage shell or a damage ore type on them, they will almost always do more damage.

With 58 WIL, and 54 SKI, and a 7 power Autopistol Dual WIeld, let's figure out DPS.

58/4 and 54/2
14.5 and 27
3 and 6
that's 16 damage per shot Let's add on 6 DPS for null shell < or any shell really. Doesn't have to be any but Null gives most unresistable damage.

396+ whatever shell bonuses trigger, or if they're a mage, they can get some SWEET +10 damage per shot from augment.

http://neus-projects.net/viewtopic.php?f=7&t=551

STILL A RELEVANT THREAD TO BALANCE PURPOSES.

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  Request: Rustic Narcus/Excelgraph
Posted by: Tsundere - 01-20-2015, 04:54 AM - Forum: laplaceNET - No Replies

From: apostle@l-net.grm

Hello.

I have two somewhat specific requests--I would like either a rustic-form of the dragon sword, Narcus, or a rustic tome belonging to the Excel line.
I'm willing to pay quite a bit, so name your price or anything that you may wish in return. I am also willing to make trades.

Auxiliary requests would simply be cursed versions of either of these items.

Please post offers or anything related in response to this. A quick synopsis of the object's condition would be appreciated.

POST-SCRIPT CLARIFICATION:
The tome was also to be of the rustic sort. Sorry about that.

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  dafuq
Posted by: Chaos - 01-20-2015, 04:15 AM - Forum: Bug Reports - Replies (4)

[Image: e77793d99f.jpg]
Does anyone have -any- idea how in the hell this happened?

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  Preferences
Posted by: Ranylyn - 01-20-2015, 02:47 AM - Forum: Bug Reports - Replies (1)

You cannot scroll the preferences list, and it's too small to display everything, leaving some options unselectable.

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  Flower Garland
Posted by: Rendar - 01-20-2015, 02:35 AM - Forum: Suggestions - No Replies

We should totally get Flower Garlands that are accessories that can be crafted from different flower types. Also, they should give +1-3 in a stat based on quality.

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  Youkai Fusion
Posted by: Mivereous - 01-19-2015, 12:33 PM - Forum: Suggestions - Replies (8)

Been playing every SMT game I own lately. So, and idea for maybe now, or a future Summoner class, to make youkai fuse. The three wyrms could fuse into a Sugaar/Hydra like dragon, the three Fairies could become a Fairy Queen like thing. Other random fusions that I can't think of right now could be possible. Maybe not a fusion for every possible combination, but those are some of the more obvious ones. Maybe even making it so that only like races (Mystic with Mystic, Plant with Plant, etc) could be possible. Youkai to be used in fusions must be at least level 20, and perhaps an item requirement of some kind could be made, to bind them together or some other nonsense. Kinda like how Firefox and Legumes need items to be contracted.

Youkai fused in this manner would still only have the minimum of three abilities, and start at level 1 again. With the wyrm fusion, the new creature could have and ability to halve Acid/Ice/Fire damage, instead of direct nullification, and if it became a hydra like creature, could perhaps have a Trio Beam that splits damage between Acid/Ice/Fire, and leaves behind a Cinder/Ice/Cinder/Ice pattern tile, and reduces DEF by whatever the formula for the Acid wyrm is right now. It could be done at a special summoner door, perhaps in Karaten if/when that gets added, as I could see them as the ones being interested in experimenting with such actions.

Sorry I'm tired and flu.

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  Ring ring
Posted by: Soapy - 01-19-2015, 07:46 AM - Forum: Suggestions - Replies (11)

Can we have the window flash when important things happen (receiving a trade/party/battle invite and GM announcements for sure, maybe for black beasts/reboot)?

This would be great for people that like to multi-task.

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  Monsters Don't Need Santa Claus
Posted by: catabur - 01-19-2015, 07:08 AM - Forum: Bug Reports - Replies (2)

While spelunking down a fiendish forest, I stumbled upon a most peculiar sight of what I perceived to be of some type of stone and brick creation. Half of it. Which is strange, considering that "Mage Fireplaces" usually aren't cut in half and thrown down some random dungeon.

[Image: fightdafire.png]

Was this type of design on purpose? Have monsters spied on Humans and attempted to poorly mimic our favorite type of transportation? Or maybe it's a bug and I'm being a dumbass.

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  [Houses] Domicile Pandemonium
Posted by: Blissey - 01-19-2015, 12:50 AM - Forum: Bug Reports - Replies (7)

For some reason Extra Levels are acting funky. After I closed down my house, my Extra Level (in ascension mode), stopped working and didn't let me through. Furthermore, I couldn't speak on OOC shortly there-after (this seems to happen only sometimes). I don't know what's causing this, and this may be one of those bugs where the code will need to be vetted to find the issue, so therefore there may not be a method of reproduction.

Key is Blissey and character slot is 3, Mavis Haemin. Feel free to use my save and house file to see if it can be reproduced that way. May or may not have something to do with the mountain of lag the server's suffering. Relogging fixes all of these issues.

UPDATE: This seems to happen randomly whether the house is locked or not, and if you've been in the floor where you'd be trapped in for several minutes (I'd say ~10-20). Also, I have an unset, unused Extra Level in my inventory, if that helps any.

UPDATE 2: This may not have anything to do with my character having an Extra Level in her inventory as guests within the house also can't ascend the stairs. A source tells me that this also happens in dungeons (rarely) either while ascending or descending.

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  More Food Recipes
Posted by: Ryu-Kazuki - 01-18-2015, 07:27 PM - Forum: Suggestions - Replies (8)

Just a small suggestion and slight complaint on my end about this.

[Image: 15f97a9623c352ee43955205325547df.png]

I see a lot of food materials either barely or not used, but I digress anyway.


Just, I'd like to propose some more ideas for foods to be thrown into the crafting lists, that way we have some more uses for certain crafting materials. Cheese, Eggplants (unless we get eggplant shoes again), etc.

Also, can we get sticks of butter in the portable kitchens, please?


Moar Food

Grilled Cheese

1 Loaf of Bread
1 Cheese Wedge
1 Stick of Butter


Corn Cob

1 Stick of Butter
1 Corn


Mac n' Cheese

1 Uncooked Noodles
1 Cheese Wedge


Eggplant Parmesan

1 Flour
2 Eggplant
1 Tomato
2 Cheese Wedge


Chicken Parmesan

1 Flour
1 Wrap of Poultry
1 Tomato
2 Cheese Wedge


Lemon Pie

1 Lemon
1 Flour
1 Sugar
1 Stick of Butter
1 Phial of Salt


Fruit Salad

1 Apple
1 Grapes
1 Tangerine
1 Banana
1 Tomato
1 Lettuce


Seasoned Trout

1 Spices
1 Lemon
1 Filet of Trout

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