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Glancing Retaliate |
Posted by: Nekojinn - 04-04-2025, 08:10 AM - Forum: Balance Fu
- Replies (8)
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Retaliate doesn't lose all of it's rage energy on glancing or evading, which I believe is fair.
but...
Can it at least be given a 1T cooldown so it isn't spammed right after a glancing?
On the Goblin Giant fight it feels especially bad since I'm basically punished for having glanced an attack.
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[v2.97b] Critter Packing Heat |
Posted by: the REAL Minos Prime - 04-03-2025, 06:55 PM - Forum: Bug Reports
- Replies (1)
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When targeting Critters with the Raid Cannon, they can bite back even if you attack them far beyond their range.
I'm not entirely sure if this is a bug per se, but it definitely goes against the spirit of the Biter trait.
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[2.97b] Idol Step's Charm |
Posted by: Rendar - 04-03-2025, 12:23 AM - Forum: Bug Reports
- Replies (1)
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Even if you've dodge every single proc of Idol Step, you are still subjected to it's charm proc. This is most likely because it rolls a charm check on your allies, as well as your enemies, but MOST other abilities that have hit checks don't apply their effect regardless of if you dodge.
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[2.97b] Evasive Whaaaaa? |
Posted by: Rendar - 04-02-2025, 12:42 AM - Forum: Bug Reports
- Replies (1)
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Evasive Strike can proc Weak! or Resist!
Adding 1m, or deleting 1m, respectively.
I don't THINK armor of Nails does the same.... and this is basically in the same category of "Can't Turn It Off"
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[v2.97b] Forgot the seatbelt |
Posted by: AkaInuHime - 04-01-2025, 10:38 PM - Forum: Bug Reports
- Replies (5)
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Ruler's Tyrant's Throne + Sit on Throne doesn't seem to actually give knockback+knockdown immunity, or at least against Bellowing Stag. I also had spiked treads on but still got knocked back, whether or not that's also not intended I'm not sure. I only noticed in an event boss, which may have affected things too.
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[2.97b] Like A Tree |
Posted by: Rendar - 03-31-2025, 08:30 PM - Forum: Bug Reports
- Replies (1)
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This unit has a body of a tree; not much more to say about that. Grants immunity to Knocked Down. +25% resistance versus Dagger and Fist weapons, and -25% resistance versus Axe weapons.
The 25% resistance to fist weapons applies to On Hits from said fist weapons, as well. And likely to other things that don't 'use' the fist weapon (Evasive Strike takes a hit, for whatever reason)
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Burn The Skies |
Posted by: Rendar - 03-31-2025, 06:35 PM - Forum: Balance Fu
- Replies (7)
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Skyburn's effect is neat! Super neat, even!
Unfortunately, it's been abused to hell and back in the past with certain 0m skills that end Airborne status. Magic Gunners/Redtails on an Airshaft automatically 'end' their airborne status by pressing these 0m buttons, dealing the 10 damage to everyone around, and then instantly regain it.
While funny, it's less funny whenever someone decides to use this in a serious pvp match, and just Death By 1000 Cuts you because you dared to enter within 4 tiles of them and they packed an aerialite.
As such, could this very abusable mechanic just.. be patched? There are a few methods for this.
A ) When you are on an Airshaft, all abilities becomes Airborne Compatible.
B ) Skyburn's effect triggers a maximum of 3 times per round.
C ) Magic Shells / Redtail Dice become Airborne Compatible.
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Ancient Quality Remover |
Posted by: Poruku - 03-31-2025, 06:16 PM - Forum: Suggestions
- Replies (2)
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New item: artifact restoration kit
Replaces the "Ancient" quality on an item with "Restored".
Restored: Item cannot be traded. Thus, it alleviates the stat penalty but keeps the untradeable tag.
When the ancient charge thing came out, it was super cool. But I feel like the interest quickly fell off for me for a simple reason... It feels bad. It just doesn't feel right to work so hard to obtain an item that isn't even a best-in-slot. For accessories, sure. It doesn't matter. But for weapons and torsos, it really sucks. Losing 2 evade on your torso? Might as well run something else. Why would someone do such a difficult quest if there's a bad version of the item at the end of the tunnel? Deterministic farming for an item like that should lead to something you're actually happy to have, that you'll keep. An item you're proud to slap a regalia onto. "I worked for this item". It gives it a story. But if the item is not even as good as a basic version?... Then why would you put in all that work? It's smarter to just put up a buy request, or ask around. Pay for it. Then you get an item you won't have to replace. Why would that offer you a more valuable alternative than working for it?
Point is, even though I like the idea in concept, I just literally never used the ancient charge system. If you could remove the ancient quality, it would be fine.
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[v2.97b] out of combat hotbar |
Posted by: zericosmic - 03-31-2025, 10:18 AM - Forum: Bug Reports
- Replies (1)
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Using the keys to press on things such as the marching band that you've bound to the (out of combat) hotbar to like the F1-F10 keys doesn't work. Pressing them with your mouse still works, but is mildly inconvenient.
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