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  [v2.60c] Lauder Marching
Posted by: Collector - 07-07-2022, 04:44 PM - Forum: Bug Reports - Replies (1)

The 10% healing reduction from a pale lauder infestation seems to be rounded up to 1 in the case of the (max rank) march talent, reducing the HP regeneration per use from 5-4.

Unsure if this is intentional, but it pains me.

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  [v2.60c] Afflicted Healthbar
Posted by: Collector - 07-07-2022, 04:42 PM - Forum: Bug Reports - Replies (1)

The displayed health bar in the new UI often fails to update post combat/at the start of combat when a ghost has a permanent or lasting debuff that triggers afflicted spectre. (i.e buttworms)

In rarer cases, maximum health will not update for the purposes of food regeneration, and will only update when combat is initiated or the player visits an inn.

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  [v2.60c] Face Icon Streaming?
Posted by: Collector - 07-07-2022, 04:38 PM - Forum: Bug Reports - Replies (1)

If a face icon is in the process of loading or being downloaded during a change in network status (ethernet cable coming loose, brief disconnects/high latency, etc.), that face icon will appear as a failed download icon (the page with the x) until the client is restarted. 

Can become a bit iffy and require you to clear the cache sometimes.

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  [v2.60c] Round Tomfoolery
Posted by: Collector - 07-07-2022, 04:34 PM - Forum: Bug Reports - Replies (1)

When firing a pair of Twin Danced guns on a stacked group of targets, only the FIRST gun will be fired on each enemy; the offhand weapon will be ignored. 

'Stacked' targets can include gravestones or other entities.

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  [v2.60c] Struggle Snuggle
Posted by: Collector - 07-07-2022, 04:30 PM - Forum: Bug Reports - Replies (1)

Using direction struggle (while frozen) allows a character to inhabit the same tile as another unit.

Remember kids, stacking yourself on an enemy to break guns isn't ethical.

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  New sorting option for Inventory. QoL
Posted by: Shujin - 07-07-2022, 02:17 PM - Forum: Suggestions - No Replies

Can we have an option that sorts items by the actual inventory weight? I often run through my inventory when I sell and try to figure out which Items I need to get rid off so I can actually not slow crawl again (pain of no strength build, low vit)

It would be alot easier if all items that have inventory weight would be placed on the top or bottom so I could just easily sell them without scrolling through my whole Inventory everytime.

I am not even sure what the current weight sort actually does, but its not THAT so I assume weapon/equipment weight.

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  [V2.60] Umbral Cloaking
Posted by: Collector - 07-07-2022, 10:51 AM - Forum: Suggestions - No Replies

Balthie posted an image of his view of GM invisibility. It makes his character slightly translucent on his end.

Umbrals cannot do this at night.

This is completely unacceptable. Literally unplayable.

Dev please fix.

[Image: 4b7ebbdc5d.jpg]

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  Character Height Request - Jiminy Kringle
Posted by: damycles - 07-07-2022, 10:03 AM - Forum: Character Applications - No Replies

Applicable BYOND Key - Damycles
Character Name - Jiminy Kringle
Request Type - Height
Request Details -  Requesting permission for height that is exactly 12 foot
Reason why you are making this request (if applicable) - To fit with the character concept that this character has become, which, whilst I did not plan for, am all for.
Roleplay & Lore supporting your request - The Kringle family has been growing corn for as long as Telegrad has had farms. Throughout the generations growing exclusively corn the Kringles have slowly begun to gain a specific adaptation where the average height of a Kringle would match the average height of a stalk of corn. This has allowed the Kringles to not only better blend in with the corn fields but also better survey their corn fields as a means of warding off crop thieves. Jiminy Kringle, latest patriarch of the Kringle clan, is no such exception. Curiously, this height seems to fit rather closely with the stated height of the legend of the Krangler, though this must simply be a coincidence.

OOCly: I have intentionally been designing this character to be more and more like corn and I feel like the height would cement the concept. The Krangler lore has also become increasingly integrated with the idea of the character and I figured this would add on the aesthetic and enhance the sort of semi-uncanny vibe I want to give strangers who intrude upon Jiminy's corn fields. It's not really a power move or anything I just want them to further fit the corn aesthetic as the corn farmer of Telegrad.


On the real though: If 12 feet is a bit much I'd be willing to go for something a little bit lower as long as it is still properly ridiculous and corn height-ish. From my very basic google searching corn stalks typically grow from a range to 8-20 feet. I'm not really looking to go over 12 feet because of the Krangler legend but I can negotiate down to as low as 8.

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  Talis doesn't work with spells that fire in a line! [v.2.60c]
Posted by: Frozen - 07-07-2022, 05:38 AM - Forum: Bug Reports - Replies (5)

[Image: unknown.png]

Attempting to use any spell that fires in a line (Fairy Lance, Holy Arrow, Needle, etc.) they will fire from the user instead of the Talis, even though the targeting tiles show it coming from the Talis. I also had an instance of a Fairy Lance firing diagonally from my character but I'm not sure if it's related to this bug or if it's an entirely different one. For now I'll report the "wrong casting point" aspect of this bug.

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  'The Cloth'
Posted by: Imotepchief - 07-06-2022, 11:41 PM - Forum: Bug Reports - Replies (1)

Items crafted using cotton, if broken down, return a new item simply called cloth or 'The Cloth' in the selectable crafting window. Using 'The Cloth' to craft an item, makes a cotton item.

[Image: 164d6aba295846a6cc36542e4abdce5c.png][Image: ab945c9df142344766bf875546baa186.png]

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