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Void Assassin |
Posted by: Grandpa - 04-08-2018, 12:31 AM - Forum: Balance Fu
- Replies (2)
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Can we talk about making Void Assassin playable as a sub class again?
I know it's currently "usable" but it doesn't really do the whole void thing, which ruins the whole point. Can we make it so you just don't get the magic damage reduction unless you're main class? Hell, even that and make it so you can store only 30 void energy rather than 60? Anything. Just letting it be partially usable rather than its current state.
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Grieving Apocalypse |
Posted by: Fern - 04-07-2018, 08:02 PM - Forum: Sigrogana
- No Replies
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Attack of the Parasites: Cellsvich Suffers
Cellsvich was bustling, as per usual. The citizens were at peace, the day had been bright and cheery. Guards happily patrolled the streets, with no one suspecting a thing. However, something had come to abruptly end the era of peace, the serene atmosphere grew tense, when guards began mobilizing their defenses.
Fort Arjav was under assault.
Guards were called from patrols, withdrawing from the fields to rush to the aid of the prison. Should the prisoners be let loose into the world, there would be crime rampant. As the guards were called into action, it soon became apparent that it was none other than a distraction, as the few guards that remained to defend Cellsvich were soon met with a terrible enemy that had decided to resurface.
Grief Parasites. They came by the dozens, storming the gate as Air was unable to keep them at bay. Swarm upon swarm, a mass of black death came battering the large gates, breaking through as what guards remained held the line, only to fall from overwhelming numbers. The sudden assault came through the front and immediately filled the city, as common folk and nobles alike fled for their lives.
The guards were few, with many still busy at Fort Arjav, or returning from their patrols elsewhere. But heroes rose up in the chaos, refusing to let the peace be broken while they still stood. Many heroes came to Cellsvich's defenses, standing shoulder to shoulder with every man and woman that refused to let evil win. Although they could not save every civilian nor every guard, the heroes fought valiantly against the black tide of Grief parasites. Many heroes fell, but many more stood ready to replace those that had been defeated.
Eventually, the guards that were defending Fort Arjav were able to keep the prisoners and the assaulting black parasites at bay, repelling their surprise attack. Those that could fight immediately charged from the fort and sought to aid Cellsvich while people struggled to maintain the defensive line. Guards that were finally reaching Arjav soon joined the rushed aid, as well as heroes that heard of the attack and desired to be of use to the people.
Together, the defenders of Cellsvich and those arriving as reinforcements flanked the parasites in a pincer attack, pushing them between the defense line and the advancing heroes. The Parasites were annihilated by the combined effort of the people, saving Cellsvich from certain doom. However, their moment of triumph was brought to a sudden end by the appearance of the man behind the attack himself.
Arael Schlager.
He had arrived to declare war upon the emperor, upon the age of peace that has long reigned in Sigrogana. Heroes still fresh from the fight immediately attacked, only to have their attacks repelled by the parasites brought with Arael. With his declaration and intent known, the mastermind fled in a flash of light, leaving the heroes to stew in their surrounding.
No building was left untouched, no house of any size was without severe damage. Within the aftermath of the assault, Cellsvich was reduced to a hollow shell of its former self. But there still lived hope in the rubble, there were still heroes standing in the ashes of the fallen. And so they set their sights to rebuilding Cellsvich, preparing for the return of the Parasites.
(OOC: Credit to Lokus for the post, I'm just throwing it in the forums for him!)
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[REQ] Bloody Bay |
Posted by: Coffeeccubus - 04-07-2018, 08:06 AM - Forum: Mapping
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When I was looking at the new continent that was added in Alstalsia, I've noticed there was two seemingly port cities, Bycoast and Bloody Bay... Bloody Bay namely caught my attention and got me thinking of a few questions
- Whats the story of Blood Bay?
- By the name of it, will it be more of a lawless town unlike what I think Bycoast would be (in which would be more of a lawful town)?
IF YES (for the pirate part)
- Will there be pirates?
- Who administers Bloody Bay?
- Would Blood Bay have some sort of Ship Owning thing? Maybe Sailing?
- Would it be more hidden from the other towns if this is the case? Perhaps another island?
- Do we need to build reputation in order to fully co-operate with the locals given they are outlaws?
- Who would be the friendly faces who would always trust you?
IF NO (and in general)
- What would Bloody Bay be like?
- Where would Bloody Bay be located?
- Would Bloody Bay be a sister city of Bycoast or just happens to be apart of it but classified as a separate entity?
- Is Blood Bay known for death or something? Or the fact the water looks deep as red like blood?
- If it's deep as red, would it be located near Redgate?
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Material Creation |
Posted by: Grandpa - 04-07-2018, 03:35 AM - Forum: Suggestions
- Replies (1)
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Can we have a method to make breezecloth, demonsilk, etc? And a method to make the different kinds of wood.
Just make it alchemy. Cotton + galdric = breezecloth and ash wood + galdric = windbark for example.
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Nihilist |
Posted by: Grandpa - 04-06-2018, 06:07 AM - Forum: Balance Fu
- Replies (7)
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This item sees little to no use these days.
Resists are very, very common but absorbing elements is not.
Why don't we add resists to something this bypasses, unless it's skill-based or race-based (IE, it only bypasses item resists)?
That'd be neat.
Or maybe an advanced version made with alchemy that does so. Could even bump up the advanced version to a 10* rather than the 9* it currently is. (It doesn't even seem worthy of being a 9* as is, though.)
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Laying on my ass. |
Posted by: Noxid - 04-06-2018, 04:19 AM - Forum: Suggestions
- Replies (5)
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Pretty simple. When you get to 0hp in battle you just stand there. Looks weird. Would it be possible when reduced to 0hp in battle for the same animation you get when knocked down to happen? Just for immersion really.
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re: Assassins & Full Clears |
Posted by: Joseph Jostar - 04-05-2018, 10:24 PM - Forum: Bug Reports
- Replies (1)
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Currently, when the Assassin NPC that appears in BDPs is hired to slay the monsters on the current floor, the remaining monsters counter is not updated. It remains at the previous count, despite all monsters being cleared from the floor, and as a result it then becomes impossible to obtain a dungeon's full clear bonus.
It's unclear whether that's because the counter is still above zero for that floor, or because the 'floor cleared!' event is never procced, but it definitely makes it count as a partial clear.
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Yenten decks for furniture discer/casino tokens. |
Posted by: Ryuzaki - 04-04-2018, 01:21 PM - Forum: Suggestions
- Replies (2)
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As well all know, Yenten (Sigrogana's number one card game til Dev adds Karaten's battle monsters) is pretty popular for a pass-time and idle, casual RP. But, one thing that sways players from playing it besides how awfully expensive casino tokens are (I spent 10 grand buying 1000 of them the other week because masochism.) is the lack of locations to play it in.
So, here's my suggestion, which is evident as hell by the title.
Can we get the Yenten decks that can be found in Risu's/Oniga's Casino and inn added to the furniture discer? I know that I'd personally love to see player run casinos and bars having these in, just as flavor items.
Furthermore, can we have casino tokens removed from being Quest items, and have them moved into the 'Other' tab, making them so we can trade them. Again, for the backroom casinos and shady businesses as well as to save us having to dive to Gold every time we wanna buy casino tokens if a buddy just happens to have a few thousand handy.
Finally, can we have a way to redeem casino tokens for Murai over prizes? This one's small, but it really makes sense.
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