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  Ivory Charge Closing
Posted by: Kavoir - 02-25-2018, 07:29 AM - Forum: Sigrogana - No Replies

With the reopening of the Portal Network to Alstalsia I see no reason to continue my business in Sigorgana. I am holding a final evening of dining before closing. I will be serving a traditional feast for 500 murai a head on [[Sunday, March 4th at 6:30 PM PST 9:30 PM EST 2:30 AM Monday GMT Monday 1:30 PM AEST]]. Menu Below

Aperitivo: Bycoast Breeze, olives and nuts will be provided at the table. (Non-Alcoholic Option: Green Tea)
Antipasto: Crostini: Caprese, Glazed Qilin, Capricornus Patte
Primo: Pappardelle with fried Bheruṇḍa, Gnocchi or Manticore and Spanish Cannelloni in Bastard of Red Gate
Secondo: Bicorn Ribeye, Strandstos Flank, or Ossobucco style Dire-Boar
Contorno: Mint and Herb Polenta, Cavelo Nero Salad, or Risi Bisi
Insalata: Personal Garden Salad- Finely minced herb blend with tomato
Formaggi e frutta: Bergkäse and Formaggio di Lagundo with Grapes, Olvies and Tangerines.
Dolce: Tiramisu or cherry Gelato
Caffè
Digestivo: Amaro (Non-Alcholic Option: Rosehip Tea)

(Due to OOC reasons I moved the restaurant to Alstalsia because I was worried about finding a decent place as it turns out I both failed and probably didn't need to worry about it. The replacement restaurant I am working on will be in Zeranland so I wanted to make sure I had a place)
[Image: VuWw71f.png]

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  Butcher sub-Talent not functioning
Posted by: Joseph Jostar - 02-24-2018, 03:48 AM - Forum: Bug Reports - Replies (2)

As stated in the title, your sub-rank in the Butcher sub-talent of Cooking doesn't seem to affect your success rate for gathering Remains from defeated monsters. Player debug doesn't offer any further information, so all I can note is that with all five ranks in the talent (i.e. 100%) the drop rate seemed to have no discernible difference from no ranks in the talent.

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  OFFICIAL* Salamander Sword Discussion
Posted by: Joseph Jostar - 02-23-2018, 10:16 PM - Forum: Balance Fu - Replies (16)

*not endorsed by Devourer of Souls or anyone really so 'official' in name only

So, among the plentiful new toys in the update there's the beauty that is the Salamander Sword.

[Image: a2bc0df9537343bbf67c0d58a063e561.png]

It's pretty soon after release, so let's keep the knee-jerk reactions as tame as we can, but that being said let's get some discussion going about the weapon since the general opinion is that it's potentially extremely powerful without some tweaks.

I don't have much of an opinion personally, though I don't think it would hurt the sword that badly to cut its maximum power gain by as much as half. (Not saying we should, just that it would still be pretty good.)

I DO, however, think the increase in power should probably be Scaled Weapon Attack instead of Weapon Power, lest we have people completely erasing each-other's Defense with Rampaging.

So, let's discuss.

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  Artist's Auberge 2: Electric Boogaloo
Posted by: Grandpa - 02-23-2018, 02:01 AM - Forum: Bug Reports - Replies (3)

Not really a bug, but not a suggestion either.

I imagine this is not what this is.

[Image: BCxWx3W.png]

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  Merc pvp option
Posted by: Lolzytripd - 02-22-2018, 03:33 PM - Forum: Suggestions - No Replies

another option for pvp, this would allow for the party leader's mercenaries/monsters/prisoners/barghest armor/ snow dog whip/ ect to join in combat.

This would be a Realistic no hold bar option for serious fights meant to simulate an ambush, unfair fight, ect.

This would let guard players bring guard npc's into pvp with them.

This would help Event staff run better events as a single player could manage a group of created mobs for the event (give the gms a verb to clear a players merc list).

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  Even my own country hates me.
Posted by: Autumn - 02-22-2018, 02:56 PM - Forum: Bug Reports - Replies (1)

Alstalsians and Zerans start with -5 and -10 reputation in Alstalsia respectively.

Additionally, Alstalsia doesn't even show up on the reputation board. [Image: c6505f2568.png]

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  Mage Guild Troubles
Posted by: Sokuryoku - 02-22-2018, 09:54 AM - Forum: Bug Reports - Replies (1)

You can't go to Alstalsia via Lispool Mage Guild for some reason.

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  Alstalsia House Reset
Posted by: Sokuryoku - 02-22-2018, 09:52 AM - Forum: Bug Reports - Replies (1)

Apparently the houses are either resetting every reboot, or it is you on your end trying to fix the current bug? Either way, wanted to report this.

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  Now with Alstalsia done....
Posted by: Snake - 02-22-2018, 04:27 AM - Forum: General Discussion - No Replies

...Welcome back to the Forums, Dev.

We've been waiting for you.


[Image: hqdefault.jpg]

Alstalsia Arena when--

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  Alstalsia's selective housing
Posted by: Raigen.Convict - 02-22-2018, 01:16 AM - Forum: Bug Reports - Replies (3)

Homes in Alstalsia apparently won't let players re-enter them once they first buy them. The smaller more normal houses, as the other larger homes seem to be fine.

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