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Ivory Charge Closing |
Posted by: Kavoir - 02-25-2018, 07:29 AM - Forum: Sigrogana
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With the reopening of the Portal Network to Alstalsia I see no reason to continue my business in Sigorgana. I am holding a final evening of dining before closing. I will be serving a traditional feast for 500 murai a head on [[Sunday, March 4th at 6:30 PM PST 9:30 PM EST 2:30 AM Monday GMT Monday 1:30 PM AEST]]. Menu Below
Aperitivo: Bycoast Breeze, olives and nuts will be provided at the table. (Non-Alcoholic Option: Green Tea)
Antipasto: Crostini: Caprese, Glazed Qilin, Capricornus Patte
Primo: Pappardelle with fried Bheruṇḍa, Gnocchi or Manticore and Spanish Cannelloni in Bastard of Red Gate
Secondo: Bicorn Ribeye, Strandstos Flank, or Ossobucco style Dire-Boar
Contorno: Mint and Herb Polenta, Cavelo Nero Salad, or Risi Bisi
Insalata: Personal Garden Salad- Finely minced herb blend with tomato
Formaggi e frutta: Bergkäse and Formaggio di Lagundo with Grapes, Olvies and Tangerines.
Dolce: Tiramisu or cherry Gelato
Caffè
Digestivo: Amaro (Non-Alcholic Option: Rosehip Tea)
(Due to OOC reasons I moved the restaurant to Alstalsia because I was worried about finding a decent place as it turns out I both failed and probably didn't need to worry about it. The replacement restaurant I am working on will be in Zeranland so I wanted to make sure I had a place)
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Butcher sub-Talent not functioning |
Posted by: Joseph Jostar - 02-24-2018, 03:48 AM - Forum: Bug Reports
- Replies (2)
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As stated in the title, your sub-rank in the Butcher sub-talent of Cooking doesn't seem to affect your success rate for gathering Remains from defeated monsters. Player debug doesn't offer any further information, so all I can note is that with all five ranks in the talent (i.e. 100%) the drop rate seemed to have no discernible difference from no ranks in the talent.
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Merc pvp option |
Posted by: Lolzytripd - 02-22-2018, 03:33 PM - Forum: Suggestions
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another option for pvp, this would allow for the party leader's mercenaries/monsters/prisoners/barghest armor/ snow dog whip/ ect to join in combat.
This would be a Realistic no hold bar option for serious fights meant to simulate an ambush, unfair fight, ect.
This would let guard players bring guard npc's into pvp with them.
This would help Event staff run better events as a single player could manage a group of created mobs for the event (give the gms a verb to clear a players merc list).
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Alstalsia House Reset |
Posted by: Sokuryoku - 02-22-2018, 09:52 AM - Forum: Bug Reports
- Replies (1)
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Apparently the houses are either resetting every reboot, or it is you on your end trying to fix the current bug? Either way, wanted to report this.
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