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Snake
Destiny/Undestiny QoL

Forum: Quality-of-Life (QoL)
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2 hours ago
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One Punch Wonder - (Marti...

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Make Shurikens viable!

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[3.01e] The Gold Standard

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[v3.01b] Kiomite Into Res...

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[3.01e] SPEEN

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Miller
This update is just.. kin...

Forum: Balance Fu
Last Post: Miller
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  The sign of a true leader
Posted by: Balthie - 11-28-2016, 07:47 PM - Forum: Suggestions - Replies (7)

Hey, man. You know what a real bandit boss needs? A fancy hat. Maybe with a feather. How else are their subordinates gonna know who's in charge? An eyepatch? That just shows toughness, not leadership.
A hat is a true mark of a leader.

(On a slightly more useful note, bandit bosses should probably have hats on their icons to make them stand out a touch more. Eyepatches can't be seen at all angles.)

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  Retali-nope
Posted by: Autumn - 11-28-2016, 08:28 AM - Forum: Bug Reports - Replies (3)

Varon's retaliate doesn't work, also players cannot see how much rage energy he has.

Replicated using total control, not AI control.

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  Character I Made - Developer Please Respond
Posted by: Skyeris1 - 11-28-2016, 06:33 AM - Forum: General Discussion - Replies (8)

Thirty minutes ago I made a "Fred Fred Burger" like character named Gordon Gordon Hanz. As an alias I put "Big Fuzzy Mascot," ensuring that yes, someone is in that costume and it was even in the appearance tab and after five minutes of roleplaying I was sent a warning by Slydria. I understand that other people have done similar characters like mine and yes, I know how god damn annoying a character like this can be, but the excuse as making someone like FFB, "Being too much," doesn't sound like a proper reason to not allow this character. I deleted the character just in case to avoid problems.

I actually planned on making Gordon a martial artist tank. Cause why not.

I know this confirmation is weird but if I can get a reply from a Developer for a simple "Yes you can make him," or a "No sorry you can't," that would be much obliged.

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  En Guard
Posted by: Soapy - 11-28-2016, 02:56 AM - Forum: Balance Fu - Replies (8)

You can currently have Eviter and Stalemate active at the same time, but only one can apply per attack.

While this is more than fair, can this interaction be changed to prioritize whichever one would have a higher chance to parry, instead of arbitrarily only using one?

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  Bully Barrier
Posted by: Soapy - 11-28-2016, 02:50 AM - Forum: Balance Fu - Replies (8)

Can Bullet and Blade Barrier be made Parry skills, thus allowing them to be countered by Guard Break?

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  A Small Greatsword
Posted by: Soapy - 11-28-2016, 02:45 AM - Forum: Suggestions - Replies (2)

Since weapon 'sizes' only serve to confuse people (and point out when someone is using mutated weapon), can we have the equipment tab/item descriptions display based on their weight?

Basing the numbers on Fitting Form and Two Hand:

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  You're a Legend. No trades.
Posted by: Sarah54321 - 11-28-2016, 01:12 AM - Forum: Suggestions - Replies (1)

Please let us trade under level 10 if we LE.

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  You're Grounded
Posted by: Soapy - 11-27-2016, 10:58 PM - Forum: Balance Fu - Replies (7)

Similar to Guard Break, can we have Knockdown negate parry skills for the duration?

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  The Ivory Charge Grand Opening
Posted by: Kavoir - 11-27-2016, 07:26 PM - Forum: Sigrogana - No Replies

[Image: Zc6xzHr.png] Watch this space for more information as I establish it. (My deadline for starting this was moved up without warning so sorry for the lack of notice.)

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  Stolen Grace
Posted by: Soapy - 11-27-2016, 08:18 AM - Forum: Balance Fu - Replies (6)

Certain status effects are dependent on the user having something as their main class. Can we have these things apply in full if they're stolen?

The only example I can think of right now is Wraithguard, which is (presumably) only 15% DR if stolen by someone that isn't main classing Ghost.

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