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  start-youkai-manager
Posted by: Trexmaster - 09-01-2016, 02:33 PM - Forum: Bug Reports - Replies (1)

The old youkai manager verb is still in the game, and like other outdated verbs for the old menus, it will pull up an uncloseable white screen.

To clarify the verb is 'start-youkai-manager'.

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  War Cry Issues: Voiceless Voices
Posted by: Exxy - 09-01-2016, 09:44 AM - Forum: Bug Reports - Replies (2)

Known Issues:

--Unfortunately the newly implemented "War Cry" for Lupines give -no- hit procs whatsoever*. There are also no debug messages that I can find for this issue. It's literally a null effect aside from taking the FP and Momentum costs.

No Sound Magic Damage, none of the listed status effects or other things.

--No way to "turn" said skill as you can with others.

* = I believe there could be issues with the procs themselves or the damage calculations but I've no way to test this as of yet.

EDIT: Possibly the same issue Sub-Attack has currently, not sure.

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  BAN-KAI!! [Flash step delay bug is back]
Posted by: Snake - 09-01-2016, 02:18 AM - Forum: Bug Reports - Replies (12)

(Refer to http://www.neus-projects.net/viewtopic.p...amp;t=3417)

And it's back, I can surely diagnose this as the 'same' thing that happened before.

This time I have ZERO ideas about what might be causing it, because of the lack of information on the new additions, or anything specific towards saving.

Did you turn the houses back-up save back on with an extended delay, perhaps? This time it took a while (around a day?) for the game to begin acting up.

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  Healing Frostbite with Hypothermia
Posted by: Kameron8 - 09-01-2016, 01:02 AM - Forum: Bug Reports - Replies (2)

Right now the frostbite infliction from Miu and Famuiga will overwrite the frostbite from Intensify Cold despite the drastic difference in rank. Given the point of Intensify Cold is to make your ice spells stronger, not casting your ice spells isn't exactly an option.

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  Conflicting God Loyalties
Posted by: Exxy - 08-31-2016, 09:26 PM - Forum: Bug Reports - Replies (5)

Currently, if you use the Lupine Prayer Tool (although I assume this happens with the other Ancestors/Kaelensian Beasts that can be 'prayed' to) it does not take priority over the last God Prayer Tool used. Therefore, I don't believe you can build any loyalty directly relating back to the new one (the Lupine one in this case, not Zera).

This is probably connected to the Great Beasts prayer tools not affecting the loyalty on one another and is somehow carrying over from other things (I've yet to be able to see if going past the Loyalty you had with the previous God resets this).

Image of God Loyalty after using Warpaint (Wolf) three (3) times:

[Image: 649c8bab6d1440699c14771c0001c14e.png]

EDIT: It's also worth pointing out that your prayers with the Kaelensian-themed "God" options are also based off the pre-existing loyalty rank.

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  Preparing for the WAR! [Beast Paintings feedback]
Posted by: Snake - 08-31-2016, 09:20 PM - Forum: Balance Fu - Replies (1)

Chimeric paint:
Blessing of the Old Beasts - Prayer status. Increases LV of Hunted status applied by you by LV. For Kaelensia, allows Instinct to trigger at higher HP thresholds (+3% per LV).
Good for a Kaelensian/faithful follower who doesn't want to stick to one god while praising the value of a good hunt.

Wolf paint:
Blessing of Old One-Eyed - Prayer status. Increases Physical Defense by LV%. For Lupines, increases duration of status effects caused by War Cry by LV.
It's fine and balanced for wolves, goes well with their racial and theme of being brute melee fighters, a masterpiece.

Crow paint:
Blessing of Old Greyfeathers - Prayer status. Increases Hit by LV. For Corbies, boosts the damage bonus of Aerial Attack by LV.
It's also good, goes well with their racial and theme of being keen in the eyesight, now I know Corbies are more crows than eagles too.

Hare paint:
Blessing of Old Chipears - Prayer status. Increases Lightning ATK by LV. For Leporidae, boosts the damage bonus of Rabbit Foot by LV.
More lightning for the lightning bunnies, don't even have to say it goes well with their racial and theme, nature mastery and stronger kicks as I've suggested on Diz's post. I'm happy with this.

Grimalkin paint:
Blessing of Old Longtail - Prayer status. Increases FP Regen by LV. For Grimalkin, boosts Spell Power by LV.
It's pretty decent too, brings back the theme of white cats that traded their primal instincts to grasp at magic. Not bad, not bad, a shame that I've forgot them on my suggestion.

Cat paint:
Blessing of Old Scarfur - Prayer status. Increases Evade by LV. For Felidae, Increases Power while attacking with Claws by LV * 2.
Uhhhh... Evade? Sure... but... what for Felidae?

I'm not quite happy with the theme chosen for cats being just... slightly sharper... scratches? In my head (and even according to their instincts), they were supposed to be the polar opposite of Lupines; While Lupines are brute and strong, Cats are cunning and nimble in their tasks. (read: hunting).

So here's my 2 cents for a little more of thematical love:
For Felidae, boosts the Damage Reduction of Evasion/Lesser Evasion by LV * 2.
(Example: It 'adds' to the percentage calculation, like, [[15% damage reduction + (LV5 * 2) prayer = 25%]] damage reduction for using light armor and etc. The way the kick damage adds to Leporidae's passive.)

And that's pretty much all I have to say, I loved all the new additions but this specific one. What do you guys think?

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  A few new class unlocks
Posted by: Autumn - 08-31-2016, 08:48 PM - Forum: Suggestions - Replies (4)

Some class combos can be meddlesome to unlock, normally we can deal with it but there's a couple class combos that are impossible to unlock under certain conditions, like magic gunner whilist being a destiny archer (cant class switch)

Magic Gunner new unlock: Lvl 20 archer required, have magic equipped in your skill pool and a gun equipped in your main hand and then win a fight. (This will work with fortune wind, and allow destiny archers to unlock the class)

Verglas unlock: Having cryomancy's "Freeze" sub-path ranked to five, and win a fight as a martial artist.

Ghost: Take over 50% of your health in damage from a single blow.

Thoughts?

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  Sub-Way
Posted by: Stenzio - 08-31-2016, 07:04 PM - Forum: Bug Reports - Replies (2)

Alright. So the recent update somehow made it so that you couldn't use Subattack at all. The weapon itself still registers in your subhand, and you are still able to use skills with it equipped. However, you cannot basic attack at all. The attack window shows up, as does the option, but you literally cannot target anything nor attack.

One without being in front of an enemy.
[Image: KBg7swW.png]

One while nearby an enemy.
[Image: QVIKqnH.png]

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  Can we have our portrait dimensions back?
Posted by: Zakizo - 08-31-2016, 05:07 PM - Forum: General Discussion - Replies (10)

It seems a bit redundant to shrink portrait dimensions while also adding a size limit to image uploads. Fitting images into the current dimensions is extremely painful (and already was at 275x400), and the dimensions of an image don't necessarily have to reflect file size. Even cutting the current file size limit in half while increasing the dimensions would be less painful (on both us and the server), because the almost non-existent loss of quality a site like tinypng causes is much, much preferred to the loss of quality from chopping off potentially important picture elements.

I would also like to request a method for us to invert our portrait image dimensions. With current dimensions that would mean choosing between a 235x400 box or a 400x235 box, and with restored dimensions 275x400 or 400x275. This would make it easier to use images that have more width than height, which there are many of. Your consideration is appreciated.

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  Face icon state guide!
Posted by: Stanley Funtime - 08-31-2016, 04:33 PM - Forum: General Discussion - No Replies

Thanks to help from others and a bit of my own fiddling with dream maker and such i have a guide for you! Its lacking images since i dont know how to post them on this website.

1: Open dream maker (Just press CTRL+M with BYOND open if you dont know how)

2: click "file" then "New environment" and name it whatever you want

3: A new popup will..popup with a dropdown menu and a text box, click the dropdown menu and select "icon file (.dmi)"

4: Have those 96x96 pictures ready, and make sure in the top right it says 96x96 instead of 32x32, if it says 32x32 just change it to the right size.

5: Below the area to input the correct size is where you will be putting the 96x96 images. Right click the area and click import. Then find your images and put them in one by one untill they are all there.
6: Then right click the images and select "Edit state" and name the face icon whatever you want if you want.

7: Go and click "File" again, make sure its the one at the top left and not the one slightly below the top left and save it. (i usually do 'save as' and put it on my desktop)

8: open up SL2 and upload the image to your character info (the one with the stats) menu as if it were a normal .png or .jpg

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